| MYYKETOWEERS vs King | 53–43 | 55.21% |
| MYYKETOWEERS vs Jin | 37–56 | 39.78% |
| MYYKETOWEERS vs Kazuya | 55–35 | 61.11% |
| MYYKETOWEERS vs Steve | 36–36 | 50.00% |
| MYYKETOWEERS vs Armor King | 37–35 | 51.39% |
| MYYKETOWEERS vs Law | 33–22 | 60.00% |
| MYYKETOWEERS vs Hwoarang | 20–26 | 43.48% |
| MYYKETOWEERS vs Reina | 17–28 | 37.78% |
| MYYKETOWEERS vs Yoshimitsu | 22–19 | 53.66% |
| MYYKETOWEERS vs Heihachi | 23–15 | 60.53% |
| MYYKETOWEERS vs Bryan | 16–21 | 43.24% |
| MYYKETOWEERS vs Dragunov | 20–17 | 54.05% |
| MYYKETOWEERS vs Lidia | 20–14 | 58.82% |
| MYYKETOWEERS vs Clive | 17–17 | 50.00% |
| MYYKETOWEERS vs Lili | 14–19 | 42.42% |
| MYYKETOWEERS vs Jun | 14–18 | 43.75% |
| MYYKETOWEERS vs Azucena | 15–17 | 46.88% |
| MYYKETOWEERS vs Victor | 20–12 | 62.50% |
| MYYKETOWEERS vs Asuka | 16–13 | 55.17% |
| MYYKETOWEERS vs Lee | 19–9 | 67.86% |
| MYYKETOWEERS vs Paul | 13–14 | 48.15% |
| MYYKETOWEERS vs Alisa | 12–12 | 50.00% |
| MYYKETOWEERS vs Nina | 8–16 | 33.33% |
| MYYKETOWEERS vs Eddy | 10–14 | 41.67% |
| MYYKETOWEERS vs Anna | 8–16 | 33.33% |
| MYYKETOWEERS vs Devil Jin | 13–10 | 56.52% |
| MYYKETOWEERS vs Miary Zo | 9–14 | 39.13% |
| MYYKETOWEERS vs Fahkumram | 14–8 | 63.64% |
| MYYKETOWEERS vs Jack-8 | 7–12 | 36.84% |
| MYYKETOWEERS vs Lars | 9–10 | 47.37% |
| MYYKETOWEERS vs Raven | 10–4 | 71.43% |
| MYYKETOWEERS vs Zafina | 6–7 | 46.15% |
| MYYKETOWEERS vs Xiaoyu | 3–9 | 25.00% |
| MYYKETOWEERS vs Leroy | 5–7 | 41.67% |
| MYYKETOWEERS vs Leo | 1–7 | 12.50% |
| MYYKETOWEERS vs Claudio | 2–6 | 25.00% |
| MYYKETOWEERS vs Shaheen | 5–1 | 83.33% |
| MYYKETOWEERS vs Feng | 2–3 | 40.00% |
| MYYKETOWEERS vs Kuma | 0–3 | 0.00% |
| MYYKETOWEERS vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.