| PapaSpirit vs King | 55–57 | 49.11% |
| PapaSpirit vs Steve | 31–36 | 46.27% |
| PapaSpirit vs Reina | 37–24 | 60.66% |
| PapaSpirit vs Jin | 23–35 | 39.66% |
| PapaSpirit vs Kazuya | 17–33 | 34.00% |
| PapaSpirit vs Law | 16–30 | 34.78% |
| PapaSpirit vs Bryan | 13–32 | 28.89% |
| PapaSpirit vs Lars | 27–17 | 61.36% |
| PapaSpirit vs Hwoarang | 11–32 | 25.58% |
| PapaSpirit vs Dragunov | 15–27 | 35.71% |
| PapaSpirit vs Heihachi | 23–18 | 56.10% |
| PapaSpirit vs Fahkumram | 16–22 | 42.11% |
| PapaSpirit vs Jun | 9–25 | 26.47% |
| PapaSpirit vs Azucena | 20–13 | 60.61% |
| PapaSpirit vs Lili | 10–18 | 35.71% |
| PapaSpirit vs Victor | 12–16 | 42.86% |
| PapaSpirit vs Yoshimitsu | 8–19 | 29.63% |
| PapaSpirit vs Eddy | 10–14 | 41.67% |
| PapaSpirit vs Lee | 12–10 | 54.55% |
| PapaSpirit vs Anna | 8–14 | 36.36% |
| PapaSpirit vs Lidia | 8–13 | 38.10% |
| PapaSpirit vs Leo | 8–12 | 40.00% |
| PapaSpirit vs Paul | 7–10 | 41.18% |
| PapaSpirit vs Armor King | 7–10 | 41.18% |
| PapaSpirit vs Alisa | 5–9 | 35.71% |
| PapaSpirit vs Jack-8 | 8–5 | 61.54% |
| PapaSpirit vs Asuka | 5–8 | 38.46% |
| PapaSpirit vs Devil Jin | 7–6 | 53.85% |
| PapaSpirit vs Leroy | 2–11 | 15.38% |
| PapaSpirit vs Raven | 7–6 | 53.85% |
| PapaSpirit vs Miary Zo | 7–6 | 53.85% |
| PapaSpirit vs Clive | 1–10 | 9.09% |
| PapaSpirit vs Xiaoyu | 3–7 | 30.00% |
| PapaSpirit vs Nina | 7–3 | 70.00% |
| PapaSpirit vs Claudio | 2–7 | 22.22% |
| PapaSpirit vs Panda | 3–5 | 37.50% |
| PapaSpirit vs Kuma | 1–5 | 16.67% |
| PapaSpirit vs Zafina | 1–5 | 16.67% |
| PapaSpirit vs Feng | 1–4 | 20.00% |
| PapaSpirit vs Shaheen | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.