| UnmatchedGoblin vs Jin | 29–33 | 46.77% |
| UnmatchedGoblin vs Steve | 35–24 | 59.32% |
| UnmatchedGoblin vs King | 28–21 | 57.14% |
| UnmatchedGoblin vs Bryan | 22–17 | 56.41% |
| UnmatchedGoblin vs Victor | 19–16 | 54.29% |
| UnmatchedGoblin vs Kazuya | 14–17 | 45.16% |
| UnmatchedGoblin vs Law | 21–9 | 70.00% |
| UnmatchedGoblin vs Nina | 14–16 | 46.67% |
| UnmatchedGoblin vs Paul | 10–17 | 37.04% |
| UnmatchedGoblin vs Eddy | 12–14 | 46.15% |
| UnmatchedGoblin vs Heihachi | 8–17 | 32.00% |
| UnmatchedGoblin vs Lee | 11–12 | 47.83% |
| UnmatchedGoblin vs Jun | 11–11 | 50.00% |
| UnmatchedGoblin vs Lili | 12–8 | 60.00% |
| UnmatchedGoblin vs Clive | 13–6 | 68.42% |
| UnmatchedGoblin vs Reina | 12–5 | 70.59% |
| UnmatchedGoblin vs Yoshimitsu | 8–8 | 50.00% |
| UnmatchedGoblin vs Dragunov | 12–3 | 80.00% |
| UnmatchedGoblin vs Azucena | 7–6 | 53.85% |
| UnmatchedGoblin vs Lidia | 7–6 | 53.85% |
| UnmatchedGoblin vs Lars | 6–6 | 50.00% |
| UnmatchedGoblin vs Xiaoyu | 7–3 | 70.00% |
| UnmatchedGoblin vs Alisa | 4–6 | 40.00% |
| UnmatchedGoblin vs Feng | 5–2 | 71.43% |
| UnmatchedGoblin vs Raven | 1–6 | 14.29% |
| UnmatchedGoblin vs Devil Jin | 3–3 | 50.00% |
| UnmatchedGoblin vs Asuka | 1–3 | 25.00% |
| UnmatchedGoblin vs Shaheen | 2–2 | 50.00% |
| UnmatchedGoblin vs Fahkumram | 3–1 | 75.00% |
| UnmatchedGoblin vs Hwoarang | 1–2 | 33.33% |
| UnmatchedGoblin vs Jack-8 | 1–2 | 33.33% |
| UnmatchedGoblin vs Leroy | 1–2 | 33.33% |
| UnmatchedGoblin vs Leo | 0–2 | 0.00% |
| UnmatchedGoblin vs Kuma | 0–2 | 0.00% |
| UnmatchedGoblin vs Panda | 0–2 | 0.00% |
| UnmatchedGoblin vs Anna | 2–0 | 100.00% |
| UnmatchedGoblin vs Armor King | 0–2 | 0.00% |
| UnmatchedGoblin vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.