Meeve vs Reina | 4–3 | 57.14% |
Meeve vs Lili | 0–5 | 0.00% |
Meeve vs Lidia | 1–4 | 20.00% |
Meeve vs Lee | 1–3 | 25.00% |
Meeve vs Azucena | 1–3 | 25.00% |
Meeve vs Feng | 1–2 | 33.33% |
Meeve vs Jin | 3–0 | 100.00% |
Meeve vs Steve | 1–2 | 33.33% |
Meeve vs Victor | 3–0 | 100.00% |
Meeve vs Bryan | 0–2 | 0.00% |
Meeve vs Kuma | 2–0 | 100.00% |
Meeve vs Heihachi | 2–0 | 100.00% |
Meeve vs Law | 0–1 | 0.00% |
Meeve vs King | 0–1 | 0.00% |
Meeve vs Yoshimitsu | 0–1 | 0.00% |
Meeve vs Hwoarang | 0–1 | 0.00% |
Meeve vs Xiaoyu | 1–0 | 100.00% |
Meeve vs Kazuya | 0–1 | 0.00% |
Meeve vs Dragunov | 1–0 | 100.00% |
Meeve vs Leo | 0–1 | 0.00% |
Meeve vs Claudio | 0–1 | 0.00% |
Meeve vs Jun | 0–1 | 0.00% |
Meeve vs Raven | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.