| SquishySqually vs Bryan | 117–89 | 56.80% |
| SquishySqually vs Reina | 112–81 | 58.03% |
| SquishySqually vs Kazuya | 105–66 | 61.40% |
| SquishySqually vs Jin | 86–82 | 51.19% |
| SquishySqually vs Law | 71–74 | 48.97% |
| SquishySqually vs Dragunov | 84–60 | 58.33% |
| SquishySqually vs Paul | 62–72 | 46.27% |
| SquishySqually vs King | 58–72 | 44.62% |
| SquishySqually vs Hwoarang | 50–67 | 42.74% |
| SquishySqually vs Yoshimitsu | 59–56 | 51.30% |
| SquishySqually vs Steve | 55–58 | 48.67% |
| SquishySqually vs Lee | 59–44 | 57.28% |
| SquishySqually vs Jun | 48–54 | 47.06% |
| SquishySqually vs Lili | 45–55 | 45.00% |
| SquishySqually vs Lidia | 44–56 | 44.00% |
| SquishySqually vs Devil Jin | 54–43 | 55.67% |
| SquishySqually vs Eddy | 46–42 | 52.27% |
| SquishySqually vs Asuka | 39–36 | 52.00% |
| SquishySqually vs Feng | 44–31 | 58.67% |
| SquishySqually vs Azucena | 36–36 | 50.00% |
| SquishySqually vs Xiaoyu | 39–27 | 59.09% |
| SquishySqually vs Nina | 32–33 | 49.23% |
| SquishySqually vs Lars | 28–36 | 43.75% |
| SquishySqually vs Alisa | 23–37 | 38.33% |
| SquishySqually vs Victor | 32–28 | 53.33% |
| SquishySqually vs Kuma | 33–23 | 58.93% |
| SquishySqually vs Leroy | 29–26 | 52.73% |
| SquishySqually vs Leo | 28–23 | 54.90% |
| SquishySqually vs Claudio | 27–21 | 56.25% |
| SquishySqually vs Jack-8 | 23–24 | 48.94% |
| SquishySqually vs Raven | 18–19 | 48.65% |
| SquishySqually vs Zafina | 13–15 | 46.43% |
| SquishySqually vs Shaheen | 12–12 | 50.00% |
| SquishySqually vs Heihachi | 6–13 | 31.58% |
| SquishySqually vs Panda | 10–7 | 58.82% |
| SquishySqually vs Clive | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.