| Tekken_god vs Jin | 133–133 | 50.00% |
| Tekken_god vs King | 112–135 | 45.34% |
| Tekken_god vs Armor King | 89–116 | 43.41% |
| Tekken_god vs Law | 107–78 | 57.84% |
| Tekken_god vs Kazuya | 72–111 | 39.34% |
| Tekken_god vs Hwoarang | 73–90 | 44.79% |
| Tekken_god vs Lili | 79–77 | 50.64% |
| Tekken_god vs Heihachi | 64–83 | 43.54% |
| Tekken_god vs Bryan | 50–86 | 36.76% |
| Tekken_god vs Steve | 50–78 | 39.06% |
| Tekken_god vs Fahkumram | 50–65 | 43.48% |
| Tekken_god vs Reina | 43–71 | 37.72% |
| Tekken_god vs Dragunov | 55–57 | 49.11% |
| Tekken_god vs Paul | 47–55 | 46.08% |
| Tekken_god vs Alisa | 37–49 | 43.02% |
| Tekken_god vs Asuka | 43–42 | 50.59% |
| Tekken_god vs Clive | 29–56 | 34.12% |
| Tekken_god vs Lee | 35–39 | 47.30% |
| Tekken_god vs Azucena | 39–35 | 52.70% |
| Tekken_god vs Xiaoyu | 39–33 | 54.17% |
| Tekken_god vs Jun | 23–47 | 32.86% |
| Tekken_god vs Nina | 30–38 | 44.12% |
| Tekken_god vs Lidia | 34–33 | 50.75% |
| Tekken_god vs Yoshimitsu | 29–37 | 43.94% |
| Tekken_god vs Eddy | 25–41 | 37.88% |
| Tekken_god vs Victor | 34–23 | 59.65% |
| Tekken_god vs Lars | 31–25 | 55.36% |
| Tekken_god vs Jack-8 | 20–30 | 40.00% |
| Tekken_god vs Feng | 20–30 | 40.00% |
| Tekken_god vs Devil Jin | 19–29 | 39.58% |
| Tekken_god vs Anna | 12–25 | 32.43% |
| Tekken_god vs Miary Zo | 13–22 | 37.14% |
| Tekken_god vs Kuma | 16–16 | 50.00% |
| Tekken_god vs Leroy | 13–17 | 43.33% |
| Tekken_god vs Claudio | 11–17 | 39.29% |
| Tekken_god vs Leo | 13–14 | 48.15% |
| Tekken_god vs Shaheen | 15–12 | 55.56% |
| Tekken_god vs Zafina | 13–11 | 54.17% |
| Tekken_god vs Panda | 1–8 | 11.11% |
| Tekken_god vs Raven | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.