| Shadow_Focus vs Kazuya | 24–7 | 77.42% |
| Shadow_Focus vs Miary Zo | 21–10 | 67.74% |
| Shadow_Focus vs Reina | 27–3 | 90.00% |
| Shadow_Focus vs Jin | 16–6 | 72.73% |
| Shadow_Focus vs Steve | 14–5 | 73.68% |
| Shadow_Focus vs Heihachi | 14–4 | 77.78% |
| Shadow_Focus vs Law | 14–2 | 87.50% |
| Shadow_Focus vs Armor King | 13–1 | 92.86% |
| Shadow_Focus vs King | 13–0 | 100.00% |
| Shadow_Focus vs Clive | 10–3 | 76.92% |
| Shadow_Focus vs Nina | 9–3 | 75.00% |
| Shadow_Focus vs Jun | 11–1 | 91.67% |
| Shadow_Focus vs Dragunov | 9–1 | 90.00% |
| Shadow_Focus vs Azucena | 9–0 | 100.00% |
| Shadow_Focus vs Victor | 8–1 | 88.89% |
| Shadow_Focus vs Eddy | 7–2 | 77.78% |
| Shadow_Focus vs Bryan | 8–0 | 100.00% |
| Shadow_Focus vs Yoshimitsu | 5–2 | 71.43% |
| Shadow_Focus vs Raven | 4–3 | 57.14% |
| Shadow_Focus vs Lidia | 5–2 | 71.43% |
| Shadow_Focus vs Fahkumram | 6–1 | 85.71% |
| Shadow_Focus vs Jack-8 | 5–1 | 83.33% |
| Shadow_Focus vs Asuka | 6–0 | 100.00% |
| Shadow_Focus vs Hwoarang | 5–0 | 100.00% |
| Shadow_Focus vs Lili | 4–0–1 | 100.00% |
| Shadow_Focus vs Alisa | 5–0 | 100.00% |
| Shadow_Focus vs Lee | 3–2 | 60.00% |
| Shadow_Focus vs Leroy | 4–1 | 80.00% |
| Shadow_Focus vs Devil Jin | 3–1 | 75.00% |
| Shadow_Focus vs Feng | 1–2 | 33.33% |
| Shadow_Focus vs Claudio | 1–2 | 33.33% |
| Shadow_Focus vs Shaheen | 1–2 | 33.33% |
| Shadow_Focus vs Paul | 2–0 | 100.00% |
| Shadow_Focus vs Xiaoyu | 2–0 | 100.00% |
| Shadow_Focus vs Lars | 2–0 | 100.00% |
| Shadow_Focus vs Kuma | 2–0 | 100.00% |
| Shadow_Focus vs Zafina | 0–2 | 0.00% |
| Shadow_Focus vs Leo | 1–0 | 100.00% |
| Shadow_Focus vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.