| GebakkeSushi vs Kazuya | 68–49 | 58.12% |
| GebakkeSushi vs Jin | 51–53 | 49.04% |
| GebakkeSushi vs Reina | 36–25 | 59.02% |
| GebakkeSushi vs Law | 17–37 | 31.48% |
| GebakkeSushi vs Yoshimitsu | 24–30 | 44.44% |
| GebakkeSushi vs Paul | 24–27 | 47.06% |
| GebakkeSushi vs Bryan | 20–31 | 39.22% |
| GebakkeSushi vs King | 25–24 | 51.02% |
| GebakkeSushi vs Hwoarang | 25–24 | 51.02% |
| GebakkeSushi vs Devil Jin | 24–20 | 54.55% |
| GebakkeSushi vs Steve | 20–20 | 50.00% |
| GebakkeSushi vs Lee | 18–19 | 48.65% |
| GebakkeSushi vs Lars | 16–16 | 50.00% |
| GebakkeSushi vs Dragunov | 18–11 | 62.07% |
| GebakkeSushi vs Feng | 10–17 | 37.04% |
| GebakkeSushi vs Nina | 14–13 | 51.85% |
| GebakkeSushi vs Jun | 11–16 | 40.74% |
| GebakkeSushi vs Eddy | 11–14 | 44.00% |
| GebakkeSushi vs Xiaoyu | 10–13 | 43.48% |
| GebakkeSushi vs Victor | 11–10 | 52.38% |
| GebakkeSushi vs Claudio | 7–13 | 35.00% |
| GebakkeSushi vs Lili | 12–6 | 66.67% |
| GebakkeSushi vs Alisa | 8–10 | 44.44% |
| GebakkeSushi vs Azucena | 7–10 | 41.18% |
| GebakkeSushi vs Asuka | 7–9 | 43.75% |
| GebakkeSushi vs Shaheen | 8–8 | 50.00% |
| GebakkeSushi vs Zafina | 10–5 | 66.67% |
| GebakkeSushi vs Raven | 5–10 | 33.33% |
| GebakkeSushi vs Leo | 6–7 | 46.15% |
| GebakkeSushi vs Kuma | 4–9 | 30.77% |
| GebakkeSushi vs Leroy | 5–4 | 55.56% |
| GebakkeSushi vs Heihachi | 2–7 | 22.22% |
| GebakkeSushi vs Jack-8 | 4–4 | 50.00% |
| GebakkeSushi vs Fahkumram | 4–3 | 57.14% |
| GebakkeSushi vs Panda | 5–1 | 83.33% |
| GebakkeSushi vs Armor King | 6–0 | 100.00% |
| GebakkeSushi vs Miary Zo | 5–0 | 100.00% |
| GebakkeSushi vs Clive | 1–2 | 33.33% |
| GebakkeSushi vs Lidia | 0–2 | 0.00% |
| GebakkeSushi vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.