| 3vilG3nius vs King | 95–101 | 48.47% |
| 3vilG3nius vs Kazuya | 92–78 | 54.12% |
| 3vilG3nius vs Bryan | 71–91 | 43.83% |
| 3vilG3nius vs Law | 78–82 | 48.75% |
| 3vilG3nius vs Jin | 72–73 | 49.66% |
| 3vilG3nius vs Hwoarang | 65–54 | 54.62% |
| 3vilG3nius vs Paul | 55–62 | 47.01% |
| 3vilG3nius vs Steve | 52–52 | 50.00% |
| 3vilG3nius vs Reina | 40–58 | 40.82% |
| 3vilG3nius vs Yoshimitsu | 45–41–8 | 52.33% |
| 3vilG3nius vs Lili | 36–58 | 38.30% |
| 3vilG3nius vs Jun | 30–50 | 37.50% |
| 3vilG3nius vs Dragunov | 42–37 | 53.16% |
| 3vilG3nius vs Xiaoyu | 36–42 | 46.15% |
| 3vilG3nius vs Lars | 43–34 | 55.84% |
| 3vilG3nius vs Eddy | 36–40 | 47.37% |
| 3vilG3nius vs Nina | 30–40 | 42.86% |
| 3vilG3nius vs Lee | 23–44 | 34.33% |
| 3vilG3nius vs Asuka | 38–26 | 59.38% |
| 3vilG3nius vs Feng | 39–25 | 60.94% |
| 3vilG3nius vs Devil Jin | 25–34 | 42.37% |
| 3vilG3nius vs Azucena | 17–39 | 30.36% |
| 3vilG3nius vs Victor | 28–26 | 51.85% |
| 3vilG3nius vs Alisa | 22–26 | 45.83% |
| 3vilG3nius vs Leroy | 24–24 | 50.00% |
| 3vilG3nius vs Leo | 22–25 | 46.81% |
| 3vilG3nius vs Heihachi | 22–24 | 47.83% |
| 3vilG3nius vs Jack-8 | 21–23 | 47.73% |
| 3vilG3nius vs Raven | 18–25 | 41.86% |
| 3vilG3nius vs Claudio | 12–23 | 34.29% |
| 3vilG3nius vs Kuma | 18–16 | 52.94% |
| 3vilG3nius vs Lidia | 17–10 | 62.96% |
| 3vilG3nius vs Shaheen | 13–12 | 52.00% |
| 3vilG3nius vs Zafina | 11–12 | 47.83% |
| 3vilG3nius vs Panda | 5–7 | 41.67% |
| 3vilG3nius vs Fahkumram | 9–3 | 75.00% |
| 3vilG3nius vs Clive | 4–7 | 36.36% |
| 3vilG3nius vs Anna | 1–4 | 20.00% |
| 3vilG3nius vs Armor King | 2–3 | 40.00% |
| 3vilG3nius vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.