| Aacastillox vs King | 164–148 | 52.56% |
| Aacastillox vs Kazuya | 175–130 | 57.38% |
| Aacastillox vs Hwoarang | 135–149 | 47.54% |
| Aacastillox vs Reina | 147–129 | 53.26% |
| Aacastillox vs Jin | 139–132 | 51.29% |
| Aacastillox vs Law | 135–120 | 52.94% |
| Aacastillox vs Lili | 98–113 | 46.45% |
| Aacastillox vs Bryan | 107–103 | 50.95% |
| Aacastillox vs Lee | 81–98 | 45.25% |
| Aacastillox vs Azucena | 89–88 | 50.28% |
| Aacastillox vs Lars | 87–84 | 50.88% |
| Aacastillox vs Steve | 99–69 | 58.93% |
| Aacastillox vs Paul | 72–89 | 44.72% |
| Aacastillox vs Dragunov | 79–81 | 49.38% |
| Aacastillox vs Yoshimitsu | 74–84 | 46.84% |
| Aacastillox vs Xiaoyu | 75–59 | 55.97% |
| Aacastillox vs Jun | 59–67 | 46.83% |
| Aacastillox vs Victor | 60–66 | 47.62% |
| Aacastillox vs Asuka | 62–59 | 51.24% |
| Aacastillox vs Eddy | 56–61 | 47.86% |
| Aacastillox vs Leo | 54–61 | 46.96% |
| Aacastillox vs Alisa | 42–70 | 37.50% |
| Aacastillox vs Heihachi | 60–46 | 56.60% |
| Aacastillox vs Armor King | 55–49 | 52.88% |
| Aacastillox vs Jack-8 | 57–42 | 57.58% |
| Aacastillox vs Nina | 45–53 | 45.92% |
| Aacastillox vs Raven | 43–55 | 43.88% |
| Aacastillox vs Devil Jin | 44–52 | 45.83% |
| Aacastillox vs Leroy | 42–48 | 46.67% |
| Aacastillox vs Feng | 35–49 | 41.67% |
| Aacastillox vs Kuma | 29–47 | 38.16% |
| Aacastillox vs Lidia | 35–37 | 48.61% |
| Aacastillox vs Claudio | 16–35 | 31.37% |
| Aacastillox vs Clive | 23–27 | 46.00% |
| Aacastillox vs Zafina | 17–28 | 37.78% |
| Aacastillox vs Fahkumram | 26–18 | 59.09% |
| Aacastillox vs Shaheen | 14–20 | 41.18% |
| Aacastillox vs Miary Zo | 11–17 | 39.29% |
| Aacastillox vs Anna | 8–15 | 34.78% |
| Aacastillox vs Panda | 9–9 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.