| Kujaku Raioh vs Bryan | 33–24 | 57.89% |
| Kujaku Raioh vs Kazuya | 28–26 | 51.85% |
| Kujaku Raioh vs King | 29–15 | 65.91% |
| Kujaku Raioh vs Law | 26–13 | 66.67% |
| Kujaku Raioh vs Reina | 13–24 | 35.14% |
| Kujaku Raioh vs Yoshimitsu | 14–19 | 42.42% |
| Kujaku Raioh vs Dragunov | 19–13 | 59.38% |
| Kujaku Raioh vs Jin | 12–18 | 40.00% |
| Kujaku Raioh vs Steve | 17–12 | 58.62% |
| Kujaku Raioh vs Asuka | 16–12 | 57.14% |
| Kujaku Raioh vs Lee | 21–7 | 75.00% |
| Kujaku Raioh vs Hwoarang | 14–13 | 51.85% |
| Kujaku Raioh vs Heihachi | 15–11 | 57.69% |
| Kujaku Raioh vs Azucena | 16–8 | 66.67% |
| Kujaku Raioh vs Anna | 10–14 | 41.67% |
| Kujaku Raioh vs Paul | 12–9 | 57.14% |
| Kujaku Raioh vs Feng | 12–8 | 60.00% |
| Kujaku Raioh vs Victor | 14–6 | 70.00% |
| Kujaku Raioh vs Lili | 13–6 | 68.42% |
| Kujaku Raioh vs Jun | 13–4 | 76.47% |
| Kujaku Raioh vs Devil Jin | 10–6 | 62.50% |
| Kujaku Raioh vs Lars | 9–5 | 64.29% |
| Kujaku Raioh vs Nina | 9–5 | 64.29% |
| Kujaku Raioh vs Lidia | 4–8 | 33.33% |
| Kujaku Raioh vs Xiaoyu | 9–2 | 81.82% |
| Kujaku Raioh vs Claudio | 6–5 | 54.55% |
| Kujaku Raioh vs Armor King | 5–6 | 45.45% |
| Kujaku Raioh vs Zafina | 6–4 | 60.00% |
| Kujaku Raioh vs Raven | 5–5 | 50.00% |
| Kujaku Raioh vs Eddy | 7–3 | 70.00% |
| Kujaku Raioh vs Shaheen | 3–5 | 37.50% |
| Kujaku Raioh vs Leroy | 4–4 | 50.00% |
| Kujaku Raioh vs Alisa | 4–3 | 57.14% |
| Kujaku Raioh vs Clive | 4–2 | 66.67% |
| Kujaku Raioh vs Leo | 2–3 | 40.00% |
| Kujaku Raioh vs Jack-8 | 0–4 | 0.00% |
| Kujaku Raioh vs Fahkumram | 1–2 | 33.33% |
| Kujaku Raioh vs Panda | 1–1 | 50.00% |
| Kujaku Raioh vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.