| DanyBelmontPS5 vs Reina | 35–19 | 64.81% |
| DanyBelmontPS5 vs Kazuya | 40–13 | 75.47% |
| DanyBelmontPS5 vs Jin | 35–12 | 74.47% |
| DanyBelmontPS5 vs King | 36–10 | 78.26% |
| DanyBelmontPS5 vs Hwoarang | 33–5 | 86.84% |
| DanyBelmontPS5 vs Steve | 27–9 | 75.00% |
| DanyBelmontPS5 vs Lee | 19–16 | 54.29% |
| DanyBelmontPS5 vs Law | 22–11 | 66.67% |
| DanyBelmontPS5 vs Dragunov | 25–8 | 75.76% |
| DanyBelmontPS5 vs Eddy | 30–1 | 96.77% |
| DanyBelmontPS5 vs Bryan | 25–5 | 83.33% |
| DanyBelmontPS5 vs Asuka | 26–4 | 86.67% |
| DanyBelmontPS5 vs Azucena | 25–4 | 86.21% |
| DanyBelmontPS5 vs Yoshimitsu | 18–10 | 64.29% |
| DanyBelmontPS5 vs Clive | 16–12 | 57.14% |
| DanyBelmontPS5 vs Lili | 18–9 | 66.67% |
| DanyBelmontPS5 vs Feng | 18–8 | 69.23% |
| DanyBelmontPS5 vs Paul | 15–10 | 60.00% |
| DanyBelmontPS5 vs Jun | 16–9 | 64.00% |
| DanyBelmontPS5 vs Alisa | 8–15 | 34.78% |
| DanyBelmontPS5 vs Devil Jin | 14–7 | 66.67% |
| DanyBelmontPS5 vs Leo | 14–7 | 66.67% |
| DanyBelmontPS5 vs Lars | 17–4 | 80.95% |
| DanyBelmontPS5 vs Victor | 19–2 | 90.48% |
| DanyBelmontPS5 vs Heihachi | 13–6 | 68.42% |
| DanyBelmontPS5 vs Lidia | 12–6 | 66.67% |
| DanyBelmontPS5 vs Nina | 10–7 | 58.82% |
| DanyBelmontPS5 vs Jack-8 | 9–6 | 60.00% |
| DanyBelmontPS5 vs Claudio | 8–6 | 57.14% |
| DanyBelmontPS5 vs Zafina | 7–7 | 50.00% |
| DanyBelmontPS5 vs Leroy | 6–6 | 50.00% |
| DanyBelmontPS5 vs Xiaoyu | 9–2 | 81.82% |
| DanyBelmontPS5 vs Shaheen | 4–5 | 44.44% |
| DanyBelmontPS5 vs Kuma | 7–1 | 87.50% |
| DanyBelmontPS5 vs Raven | 4–3 | 57.14% |
| DanyBelmontPS5 vs Anna | 2–1 | 66.67% |
| DanyBelmontPS5 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.