| hermoistbox vs King | 200–185 | 51.95% |
| hermoistbox vs Jin | 139–182 | 43.30% |
| hermoistbox vs Kazuya | 139–167–1 | 45.42% |
| hermoistbox vs Bryan | 130–171 | 43.19% |
| hermoistbox vs Reina | 120–159 | 43.01% |
| hermoistbox vs Law | 122–131 | 48.22% |
| hermoistbox vs Hwoarang | 93–152 | 37.96% |
| hermoistbox vs Steve | 99–126 | 44.00% |
| hermoistbox vs Dragunov | 73–129 | 36.14% |
| hermoistbox vs Yoshimitsu | 94–86 | 52.22% |
| hermoistbox vs Lili | 87–82 | 51.48% |
| hermoistbox vs Lars | 80–80 | 50.00% |
| hermoistbox vs Azucena | 78–80 | 49.37% |
| hermoistbox vs Lee | 81–76 | 51.59% |
| hermoistbox vs Eddy | 75–76–1 | 49.67% |
| hermoistbox vs Lidia | 64–80 | 44.44% |
| hermoistbox vs Heihachi | 62–82 | 43.06% |
| hermoistbox vs Paul | 53–73 | 42.06% |
| hermoistbox vs Asuka | 54–72 | 42.86% |
| hermoistbox vs Devil Jin | 62–57 | 52.10% |
| hermoistbox vs Xiaoyu | 57–60 | 48.72% |
| hermoistbox vs Jun | 53–51 | 50.96% |
| hermoistbox vs Victor | 43–61 | 41.35% |
| hermoistbox vs Raven | 45–58 | 43.69% |
| hermoistbox vs Alisa | 36–65 | 35.64% |
| hermoistbox vs Nina | 42–53 | 44.21% |
| hermoistbox vs Leo | 38–50 | 43.18% |
| hermoistbox vs Feng | 43–35 | 55.13% |
| hermoistbox vs Leroy | 37–38 | 49.33% |
| hermoistbox vs Claudio | 35–38 | 47.95% |
| hermoistbox vs Armor King | 21–37 | 36.21% |
| hermoistbox vs Jack-8 | 23–32 | 41.82% |
| hermoistbox vs Zafina | 29–24 | 54.72% |
| hermoistbox vs Anna | 23–22 | 51.11% |
| hermoistbox vs Fahkumram | 17–24 | 41.46% |
| hermoistbox vs Kuma | 17–22 | 43.59% |
| hermoistbox vs Shaheen | 13–24 | 35.14% |
| hermoistbox vs Clive | 15–17 | 46.88% |
| hermoistbox vs Panda | 4–8 | 33.33% |
| hermoistbox vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.