| CallMeMon vs Jin | 54–31 | 63.53% |
| CallMeMon vs Kazuya | 35–34 | 50.72% |
| CallMeMon vs King | 28–32 | 46.67% |
| CallMeMon vs Bryan | 24–33 | 42.11% |
| CallMeMon vs Hwoarang | 30–17 | 63.83% |
| CallMeMon vs Devil Jin | 23–19 | 54.76% |
| CallMeMon vs Dragunov | 22–17 | 56.41% |
| CallMeMon vs Raven | 21–18 | 53.85% |
| CallMeMon vs Heihachi | 20–19 | 51.28% |
| CallMeMon vs Lars | 18–19 | 48.65% |
| CallMeMon vs Steve | 12–24 | 33.33% |
| CallMeMon vs Paul | 19–16 | 54.29% |
| CallMeMon vs Law | 22–12 | 64.71% |
| CallMeMon vs Jun | 17–15 | 53.12% |
| CallMeMon vs Asuka | 14–17 | 45.16% |
| CallMeMon vs Reina | 21–9 | 70.00% |
| CallMeMon vs Lili | 17–12 | 58.62% |
| CallMeMon vs Feng | 13–15 | 46.43% |
| CallMeMon vs Leroy | 14–14 | 50.00% |
| CallMeMon vs Fahkumram | 10–16 | 38.46% |
| CallMeMon vs Nina | 10–15 | 40.00% |
| CallMeMon vs Azucena | 11–14 | 44.00% |
| CallMeMon vs Xiaoyu | 16–8 | 66.67% |
| CallMeMon vs Alisa | 10–14 | 41.67% |
| CallMeMon vs Eddy | 13–10 | 56.52% |
| CallMeMon vs Armor King | 15–8 | 65.22% |
| CallMeMon vs Yoshimitsu | 13–9 | 59.09% |
| CallMeMon vs Kuma | 12–10 | 54.55% |
| CallMeMon vs Victor | 8–12 | 40.00% |
| CallMeMon vs Anna | 6–14 | 30.00% |
| CallMeMon vs Lee | 8–10 | 44.44% |
| CallMeMon vs Clive | 7–11 | 38.89% |
| CallMeMon vs Leo | 10–6 | 62.50% |
| CallMeMon vs Shaheen | 5–11 | 31.25% |
| CallMeMon vs Jack-8 | 6–6 | 50.00% |
| CallMeMon vs Lidia | 2–9 | 18.18% |
| CallMeMon vs Claudio | 3–6 | 33.33% |
| CallMeMon vs Zafina | 4–5 | 44.44% |
| CallMeMon vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.