| WeakSpoter vs Paul | 61–45 | 57.55% |
| WeakSpoter vs Hwoarang | 63–43 | 59.43% |
| WeakSpoter vs Bryan | 49–56 | 46.67% |
| WeakSpoter vs Kazuya | 46–44 | 51.11% |
| WeakSpoter vs Dragunov | 43–47 | 47.78% |
| WeakSpoter vs Jin | 36–42 | 46.15% |
| WeakSpoter vs King | 31–39 | 44.29% |
| WeakSpoter vs Lars | 32–36 | 47.06% |
| WeakSpoter vs Victor | 31–28 | 52.54% |
| WeakSpoter vs Reina | 28–30 | 48.28% |
| WeakSpoter vs Heihachi | 25–33 | 43.10% |
| WeakSpoter vs Asuka | 23–32 | 41.82% |
| WeakSpoter vs Law | 29–24 | 54.72% |
| WeakSpoter vs Steve | 21–29 | 42.00% |
| WeakSpoter vs Yoshimitsu | 23–26 | 46.94% |
| WeakSpoter vs Devil Jin | 21–23 | 47.73% |
| WeakSpoter vs Anna | 23–21 | 52.27% |
| WeakSpoter vs Nina | 25–18 | 58.14% |
| WeakSpoter vs Leroy | 19–24 | 44.19% |
| WeakSpoter vs Clive | 20–20 | 50.00% |
| WeakSpoter vs Claudio | 23–16 | 58.97% |
| WeakSpoter vs Lili | 17–21 | 44.74% |
| WeakSpoter vs Azucena | 20–18 | 52.63% |
| WeakSpoter vs Xiaoyu | 17–18 | 48.57% |
| WeakSpoter vs Jack-8 | 11–23 | 32.35% |
| WeakSpoter vs Alisa | 12–21 | 36.36% |
| WeakSpoter vs Feng | 18–14 | 56.25% |
| WeakSpoter vs Lee | 14–17 | 45.16% |
| WeakSpoter vs Kuma | 12–18 | 40.00% |
| WeakSpoter vs Eddy | 9–16 | 36.00% |
| WeakSpoter vs Lidia | 13–11 | 54.17% |
| WeakSpoter vs Raven | 10–10 | 50.00% |
| WeakSpoter vs Zafina | 9–9 | 50.00% |
| WeakSpoter vs Jun | 12–5 | 70.59% |
| WeakSpoter vs Shaheen | 10–6 | 62.50% |
| WeakSpoter vs Leo | 6–6 | 50.00% |
| WeakSpoter vs Armor King | 6–5 | 54.55% |
| WeakSpoter vs Panda | 2–2 | 50.00% |
| WeakSpoter vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.