| MemeMachine vs Jin | 175–129 | 57.57% |
| MemeMachine vs Kazuya | 135–115 | 54.00% |
| MemeMachine vs King | 121–120 | 50.21% |
| MemeMachine vs Bryan | 119–119 | 50.00% |
| MemeMachine vs Dragunov | 109–77 | 58.60% |
| MemeMachine vs Steve | 100–78 | 56.18% |
| MemeMachine vs Hwoarang | 59–77 | 43.38% |
| MemeMachine vs Reina | 87–49 | 63.97% |
| MemeMachine vs Lee | 62–57 | 52.10% |
| MemeMachine vs Heihachi | 56–63 | 47.06% |
| MemeMachine vs Yoshimitsu | 60–57 | 51.28% |
| MemeMachine vs Devil Jin | 55–49 | 52.88% |
| MemeMachine vs Paul | 61–42 | 59.22% |
| MemeMachine vs Lars | 52–41 | 55.91% |
| MemeMachine vs Jun | 51–37 | 57.95% |
| MemeMachine vs Lili | 43–42 | 50.59% |
| MemeMachine vs Azucena | 41–43 | 48.81% |
| MemeMachine vs Law | 48–34 | 58.54% |
| MemeMachine vs Alisa | 37–37 | 50.00% |
| MemeMachine vs Xiaoyu | 33–33 | 50.00% |
| MemeMachine vs Claudio | 31–35 | 46.97% |
| MemeMachine vs Jack-8 | 35–28 | 55.56% |
| MemeMachine vs Asuka | 34–27 | 55.74% |
| MemeMachine vs Victor | 32–29 | 52.46% |
| MemeMachine vs Feng | 26–33 | 44.07% |
| MemeMachine vs Leroy | 29–28 | 50.88% |
| MemeMachine vs Lidia | 26–30 | 46.43% |
| MemeMachine vs Nina | 27–26 | 50.94% |
| MemeMachine vs Eddy | 27–25 | 51.92% |
| MemeMachine vs Clive | 28–17 | 62.22% |
| MemeMachine vs Raven | 20–23 | 46.51% |
| MemeMachine vs Shaheen | 21–21 | 50.00% |
| MemeMachine vs Leo | 19–14 | 57.58% |
| MemeMachine vs Kuma | 12–17 | 41.38% |
| MemeMachine vs Zafina | 11–14 | 44.00% |
| MemeMachine vs Fahkumram | 10–13 | 43.48% |
| MemeMachine vs Anna | 3–4 | 42.86% |
| MemeMachine vs Panda | 3–3 | 50.00% |
| MemeMachine vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.