| RezaPangestu60 vs Kazuya | 142–89 | 61.47% |
| RezaPangestu60 vs Jin | 107–74 | 59.12% |
| RezaPangestu60 vs Reina | 103–53 | 66.03% |
| RezaPangestu60 vs Dragunov | 90–62 | 59.21% |
| RezaPangestu60 vs Bryan | 88–57 | 60.69% |
| RezaPangestu60 vs Heihachi | 65–53 | 55.08% |
| RezaPangestu60 vs King | 56–59 | 48.70% |
| RezaPangestu60 vs Hwoarang | 62–35 | 63.92% |
| RezaPangestu60 vs Steve | 47–39 | 54.65% |
| RezaPangestu60 vs Law | 37–42 | 46.84% |
| RezaPangestu60 vs Yoshimitsu | 49–30 | 62.03% |
| RezaPangestu60 vs Lili | 50–28 | 64.10% |
| RezaPangestu60 vs Lidia | 45–30 | 60.00% |
| RezaPangestu60 vs Lee | 32–40 | 44.44% |
| RezaPangestu60 vs Paul | 19–49 | 27.94% |
| RezaPangestu60 vs Lars | 30–36 | 45.45% |
| RezaPangestu60 vs Victor | 33–33 | 50.00% |
| RezaPangestu60 vs Devil Jin | 29–27–1 | 51.79% |
| RezaPangestu60 vs Clive | 22–33 | 40.00% |
| RezaPangestu60 vs Asuka | 28–21 | 57.14% |
| RezaPangestu60 vs Jun | 29–20 | 59.18% |
| RezaPangestu60 vs Xiaoyu | 22–26 | 45.83% |
| RezaPangestu60 vs Alisa | 22–25 | 46.81% |
| RezaPangestu60 vs Nina | 16–26 | 38.10% |
| RezaPangestu60 vs Claudio | 17–21 | 44.74% |
| RezaPangestu60 vs Azucena | 16–19 | 45.71% |
| RezaPangestu60 vs Leo | 12–14 | 46.15% |
| RezaPangestu60 vs Eddy | 16–9 | 64.00% |
| RezaPangestu60 vs Leroy | 12–12 | 50.00% |
| RezaPangestu60 vs Jack-8 | 12–10 | 54.55% |
| RezaPangestu60 vs Raven | 7–14 | 33.33% |
| RezaPangestu60 vs Shaheen | 9–10 | 47.37% |
| RezaPangestu60 vs Kuma | 9–10 | 47.37% |
| RezaPangestu60 vs Zafina | 10–6 | 62.50% |
| RezaPangestu60 vs Feng | 7–7 | 50.00% |
| RezaPangestu60 vs Anna | 0–6 | 0.00% |
| RezaPangestu60 vs Panda | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.