| Yohametal vs King | 97–78 | 55.43% |
| Yohametal vs Dragunov | 89–85 | 51.15% |
| Yohametal vs Kazuya | 98–71 | 57.99% |
| Yohametal vs Bryan | 91–77 | 54.17% |
| Yohametal vs Jin | 97–59 | 62.18% |
| Yohametal vs Yoshimitsu | 79–76 | 50.97% |
| Yohametal vs Lee | 105–41 | 71.92% |
| Yohametal vs Asuka | 82–62 | 56.94% |
| Yohametal vs Hwoarang | 83–49 | 62.88% |
| Yohametal vs Lili | 72–58 | 55.38% |
| Yohametal vs Law | 66–55 | 54.55% |
| Yohametal vs Alisa | 78–43 | 64.46% |
| Yohametal vs Heihachi | 62–58 | 51.67% |
| Yohametal vs Jun | 67–44 | 60.36% |
| Yohametal vs Steve | 64–45 | 58.72% |
| Yohametal vs Jack-8 | 52–54 | 49.06% |
| Yohametal vs Victor | 64–39 | 62.14% |
| Yohametal vs Fahkumram | 55–41 | 57.29% |
| Yohametal vs Xiaoyu | 52–40 | 56.52% |
| Yohametal vs Leo | 46–44 | 51.11% |
| Yohametal vs Lars | 43–47 | 47.78% |
| Yohametal vs Clive | 45–45 | 50.00% |
| Yohametal vs Eddy | 53–36 | 59.55% |
| Yohametal vs Feng | 34–54 | 38.64% |
| Yohametal vs Paul | 43–44 | 49.43% |
| Yohametal vs Azucena | 54–33 | 62.07% |
| Yohametal vs Devil Jin | 50–35 | 58.82% |
| Yohametal vs Leroy | 50–29 | 63.29% |
| Yohametal vs Claudio | 52–25 | 67.53% |
| Yohametal vs Raven | 42–29 | 59.15% |
| Yohametal vs Anna | 33–35 | 48.53% |
| Yohametal vs Reina | 34–31 | 52.31% |
| Yohametal vs Shaheen | 39–23 | 62.90% |
| Yohametal vs Armor King | 30–25 | 54.55% |
| Yohametal vs Lidia | 30–24 | 55.56% |
| Yohametal vs Kuma | 21–28 | 42.86% |
| Yohametal vs Zafina | 23–20 | 53.49% |
| Yohametal vs Miary Zo | 18–18 | 50.00% |
| Yohametal vs Panda | 18–14 | 56.25% |
| Yohametal vs Nina | 16–13 | 55.17% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.