| AWildTenshi vs Heihachi | 62–47 | 56.88% |
| AWildTenshi vs Clive | 54–33 | 62.07% |
| AWildTenshi vs Kazuya | 47–32 | 59.49% |
| AWildTenshi vs Jin | 43–26 | 62.32% |
| AWildTenshi vs Lidia | 32–25 | 56.14% |
| AWildTenshi vs King | 26–26 | 50.00% |
| AWildTenshi vs Bryan | 25–21 | 54.35% |
| AWildTenshi vs Reina | 27–19 | 58.70% |
| AWildTenshi vs Yoshimitsu | 22–17 | 56.41% |
| AWildTenshi vs Steve | 22–14 | 61.11% |
| AWildTenshi vs Lili | 19–16 | 54.29% |
| AWildTenshi vs Dragunov | 22–13 | 62.86% |
| AWildTenshi vs Lee | 15–19 | 44.12% |
| AWildTenshi vs Law | 15–13 | 53.57% |
| AWildTenshi vs Azucena | 15–12 | 55.56% |
| AWildTenshi vs Victor | 12–14 | 46.15% |
| AWildTenshi vs Nina | 11–12 | 47.83% |
| AWildTenshi vs Jun | 12–11 | 52.17% |
| AWildTenshi vs Eddy | 8–15 | 34.78% |
| AWildTenshi vs Jack-8 | 13–9 | 59.09% |
| AWildTenshi vs Feng | 11–11 | 50.00% |
| AWildTenshi vs Paul | 10–10 | 50.00% |
| AWildTenshi vs Hwoarang | 11–9 | 55.00% |
| AWildTenshi vs Devil Jin | 8–11 | 42.11% |
| AWildTenshi vs Xiaoyu | 8–9 | 47.06% |
| AWildTenshi vs Asuka | 9–8 | 52.94% |
| AWildTenshi vs Lars | 12–5 | 70.59% |
| AWildTenshi vs Shaheen | 7–7 | 50.00% |
| AWildTenshi vs Miary Zo | 8–6 | 57.14% |
| AWildTenshi vs Raven | 9–4 | 69.23% |
| AWildTenshi vs Leroy | 6–5 | 54.55% |
| AWildTenshi vs Leo | 6–4 | 60.00% |
| AWildTenshi vs Alisa | 5–5 | 50.00% |
| AWildTenshi vs Claudio | 3–6 | 33.33% |
| AWildTenshi vs Zafina | 4–3 | 57.14% |
| AWildTenshi vs Armor King | 4–1 | 80.00% |
| AWildTenshi vs Anna | 4–0 | 100.00% |
| AWildTenshi vs Kuma | 0–3 | 0.00% |
| AWildTenshi vs Fahkumram | 2–1 | 66.67% |
| AWildTenshi vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.