| TUG | SHO vs Bryan | 122–177 | 40.80% |
| TUG | SHO vs Kazuya | 118–138 | 46.09% |
| TUG | SHO vs Jin | 120–128 | 48.39% |
| TUG | SHO vs Law | 104–119 | 46.64% |
| TUG | SHO vs Hwoarang | 109–86 | 55.90% |
| TUG | SHO vs King | 87–93 | 48.33% |
| TUG | SHO vs Dragunov | 64–101 | 38.79% |
| TUG | SHO vs Reina | 68–86 | 44.16% |
| TUG | SHO vs Lee | 64–85 | 42.95% |
| TUG | SHO vs Steve | 62–73 | 45.93% |
| TUG | SHO vs Armor King | 56–58–1 | 49.12% |
| TUG | SHO vs Devil Jin | 50–60 | 45.45% |
| TUG | SHO vs Heihachi | 47–61 | 43.52% |
| TUG | SHO vs Fahkumram | 35–61 | 36.46% |
| TUG | SHO vs Lars | 39–54 | 41.94% |
| TUG | SHO vs Eddy | 37–54 | 40.66% |
| TUG | SHO vs Nina | 28–61 | 31.46% |
| TUG | SHO vs Anna | 39–45 | 46.43% |
| TUG | SHO vs Asuka | 39–42 | 48.15% |
| TUG | SHO vs Lili | 43–37 | 53.75% |
| TUG | SHO vs Raven | 30–50 | 37.50% |
| TUG | SHO vs Clive | 37–39 | 48.68% |
| TUG | SHO vs Jack-8 | 23–52 | 30.67% |
| TUG | SHO vs Yoshimitsu | 29–45 | 39.19% |
| TUG | SHO vs Alisa | 29–43 | 40.28% |
| TUG | SHO vs Victor | 34–38 | 47.22% |
| TUG | SHO vs Paul | 21–49 | 30.00% |
| TUG | SHO vs Azucena | 33–32 | 50.77% |
| TUG | SHO vs Feng | 27–36 | 42.86% |
| TUG | SHO vs Shaheen | 29–34 | 46.03% |
| TUG | SHO vs Leroy | 28–33 | 45.90% |
| TUG | SHO vs Claudio | 19–38 | 33.33% |
| TUG | SHO vs Lidia | 21–36 | 36.84% |
| TUG | SHO vs Jun | 15–37 | 28.85% |
| TUG | SHO vs Miary Zo | 23–28 | 45.10% |
| TUG | SHO vs Xiaoyu | 21–28 | 42.86% |
| TUG | SHO vs Leo | 13–29 | 30.95% |
| TUG | SHO vs Zafina | 7–15 | 31.82% |
| TUG | SHO vs Panda | 6–12 | 33.33% |
| TUG | SHO vs Kuma | 8–4 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.