| Respawn Gaming vs Steve | 29–12 | 70.73% |
| Respawn Gaming vs King | 18–9 | 66.67% |
| Respawn Gaming vs Kazuya | 16–1 | 94.12% |
| Respawn Gaming vs Paul | 9–7 | 56.25% |
| Respawn Gaming vs Law | 10–6 | 62.50% |
| Respawn Gaming vs Asuka | 8–6 | 57.14% |
| Respawn Gaming vs Alisa | 7–7 | 50.00% |
| Respawn Gaming vs Victor | 9–4 | 69.23% |
| Respawn Gaming vs Eddy | 6–6 | 50.00% |
| Respawn Gaming vs Jin | 8–3 | 72.73% |
| Respawn Gaming vs Reina | 8–3 | 72.73% |
| Respawn Gaming vs Jack-8 | 6–4 | 60.00% |
| Respawn Gaming vs Lili | 9–1 | 90.00% |
| Respawn Gaming vs Dragunov | 10–0 | 100.00% |
| Respawn Gaming vs Yoshimitsu | 2–7 | 22.22% |
| Respawn Gaming vs Armor King | 6–2 | 75.00% |
| Respawn Gaming vs Bryan | 5–1 | 83.33% |
| Respawn Gaming vs Azucena | 4–2 | 66.67% |
| Respawn Gaming vs Hwoarang | 4–1 | 80.00% |
| Respawn Gaming vs Claudio | 3–2 | 60.00% |
| Respawn Gaming vs Lidia | 3–2 | 60.00% |
| Respawn Gaming vs Clive | 3–2 | 60.00% |
| Respawn Gaming vs Xiaoyu | 0–4 | 0.00% |
| Respawn Gaming vs Lars | 4–0 | 100.00% |
| Respawn Gaming vs Raven | 2–2 | 50.00% |
| Respawn Gaming vs Devil Jin | 3–0 | 100.00% |
| Respawn Gaming vs Jun | 2–1 | 66.67% |
| Respawn Gaming vs Heihachi | 2–1 | 66.67% |
| Respawn Gaming vs Leo | 0–2 | 0.00% |
| Respawn Gaming vs Kuma | 0–2 | 0.00% |
| Respawn Gaming vs Zafina | 0–2 | 0.00% |
| Respawn Gaming vs Anna | 2–0 | 100.00% |
| Respawn Gaming vs Miary Zo | 0–2 | 0.00% |
| Respawn Gaming vs Feng | 1–0 | 100.00% |
| Respawn Gaming vs Nina | 0–1 | 0.00% |
| Respawn Gaming vs Panda | 0–1 | 0.00% |
| Respawn Gaming vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.