| HauntingEcho vs Kazuya | 57–52 | 52.29% |
| HauntingEcho vs Heihachi | 48–34 | 58.54% |
| HauntingEcho vs Hwoarang | 47–25 | 65.28% |
| HauntingEcho vs Steve | 38–32 | 54.29% |
| HauntingEcho vs Reina | 27–39 | 40.91% |
| HauntingEcho vs Jin | 35–30 | 53.85% |
| HauntingEcho vs Armor King | 30–32 | 48.39% |
| HauntingEcho vs King | 41–20 | 67.21% |
| HauntingEcho vs Dragunov | 34–27 | 55.74% |
| HauntingEcho vs Law | 30–23 | 56.60% |
| HauntingEcho vs Bryan | 28–23 | 54.90% |
| HauntingEcho vs Yoshimitsu | 24–25 | 48.98% |
| HauntingEcho vs Lidia | 20–28 | 41.67% |
| HauntingEcho vs Lili | 32–15 | 68.09% |
| HauntingEcho vs Eddy | 27–19 | 58.70% |
| HauntingEcho vs Fahkumram | 14–32 | 30.43% |
| HauntingEcho vs Jun | 28–17 | 62.22% |
| HauntingEcho vs Lee | 21–21 | 50.00% |
| HauntingEcho vs Paul | 21–18 | 53.85% |
| HauntingEcho vs Devil Jin | 18–13 | 58.06% |
| HauntingEcho vs Victor | 17–14 | 54.84% |
| HauntingEcho vs Lars | 17–11 | 60.71% |
| HauntingEcho vs Jack-8 | 13–12 | 52.00% |
| HauntingEcho vs Miary Zo | 11–14 | 44.00% |
| HauntingEcho vs Asuka | 16–8 | 66.67% |
| HauntingEcho vs Alisa | 8–16 | 33.33% |
| HauntingEcho vs Claudio | 8–15 | 34.78% |
| HauntingEcho vs Nina | 8–13 | 38.10% |
| HauntingEcho vs Feng | 11–9 | 55.00% |
| HauntingEcho vs Leo | 10–8 | 55.56% |
| HauntingEcho vs Azucena | 12–6 | 66.67% |
| HauntingEcho vs Raven | 11–7 | 61.11% |
| HauntingEcho vs Anna | 7–9 | 43.75% |
| HauntingEcho vs Clive | 7–6 | 53.85% |
| HauntingEcho vs Shaheen | 7–4 | 63.64% |
| HauntingEcho vs Xiaoyu | 5–5 | 50.00% |
| HauntingEcho vs Leroy | 5–4 | 55.56% |
| HauntingEcho vs Kuma | 5–3 | 62.50% |
| HauntingEcho vs Zafina | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.