| SixTwoOne vs Bryan | 103–68 | 60.23% |
| SixTwoOne vs King | 100–57 | 63.69% |
| SixTwoOne vs Heihachi | 81–71 | 53.29% |
| SixTwoOne vs Kazuya | 87–63 | 58.00% |
| SixTwoOne vs Hwoarang | 70–54 | 56.45% |
| SixTwoOne vs Reina | 67–55 | 54.92% |
| SixTwoOne vs Lee | 64–57 | 52.89% |
| SixTwoOne vs Steve | 69–51 | 57.50% |
| SixTwoOne vs Law | 65–51 | 56.03% |
| SixTwoOne vs Jin | 69–43 | 61.61% |
| SixTwoOne vs Dragunov | 55–37 | 59.78% |
| SixTwoOne vs Lili | 48–41 | 53.93% |
| SixTwoOne vs Devil Jin | 38–36 | 51.35% |
| SixTwoOne vs Yoshimitsu | 32–33 | 49.23% |
| SixTwoOne vs Jack-8 | 34–28 | 54.84% |
| SixTwoOne vs Paul | 40–21 | 65.57% |
| SixTwoOne vs Azucena | 34–22 | 60.71% |
| SixTwoOne vs Anna | 27–27 | 50.00% |
| SixTwoOne vs Lars | 32–21 | 60.38% |
| SixTwoOne vs Asuka | 30–22 | 57.69% |
| SixTwoOne vs Feng | 36–15 | 70.59% |
| SixTwoOne vs Jun | 28–22 | 56.00% |
| SixTwoOne vs Xiaoyu | 28–19 | 59.57% |
| SixTwoOne vs Victor | 25–19 | 56.82% |
| SixTwoOne vs Leo | 16–27 | 37.21% |
| SixTwoOne vs Claudio | 21–22 | 48.84% |
| SixTwoOne vs Nina | 21–22 | 48.84% |
| SixTwoOne vs Alisa | 23–18 | 56.10% |
| SixTwoOne vs Lidia | 11–29 | 27.50% |
| SixTwoOne vs Fahkumram | 15–24 | 38.46% |
| SixTwoOne vs Leroy | 20–16 | 55.56% |
| SixTwoOne vs Zafina | 9–24 | 27.27% |
| SixTwoOne vs Shaheen | 18–13 | 58.06% |
| SixTwoOne vs Raven | 18–13 | 58.06% |
| SixTwoOne vs Eddy | 20–11 | 64.52% |
| SixTwoOne vs Armor King | 13–11 | 54.17% |
| SixTwoOne vs Clive | 11–12 | 47.83% |
| SixTwoOne vs Kuma | 12–7 | 63.16% |
| SixTwoOne vs Panda | 7–6 | 53.85% |
| SixTwoOne vs Miary Zo | 5–7 | 41.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.