| seityann vs Bryan | 938–848 | 52.52% |
| seityann vs Dragunov | 627–621 | 50.24% |
| seityann vs Clive | 436–774 | 36.03% |
| seityann vs Kazuya | 573–554–1 | 50.84% |
| seityann vs Heihachi | 546–522 | 51.12% |
| seityann vs Steve | 565–435 | 56.50% |
| seityann vs King | 488–502 | 49.29% |
| seityann vs Jin | 502–475 | 51.38% |
| seityann vs Paul | 534–436 | 55.05% |
| seityann vs Lili | 461–413–1 | 52.75% |
| seityann vs Hwoarang | 360–479 | 42.91% |
| seityann vs Asuka | 403–403 | 50.00% |
| seityann vs Reina | 390–362 | 51.86% |
| seityann vs Law | 382–357–1 | 51.69% |
| seityann vs Jack-8 | 362–372 | 49.32% |
| seityann vs Feng | 339–343 | 49.71% |
| seityann vs Jun | 356–319 | 52.74% |
| seityann vs Nina | 367–305 | 54.61% |
| seityann vs Victor | 270–379 | 41.60% |
| seityann vs Lars | 263–384 | 40.65% |
| seityann vs Alisa | 347–292 | 54.30% |
| seityann vs Lee | 316–316–1 | 50.00% |
| seityann vs Claudio | 298–297 | 50.08% |
| seityann vs Yoshimitsu | 246–338 | 42.12% |
| seityann vs Devil Jin | 289–290 | 49.91% |
| seityann vs Leo | 295–237 | 55.45% |
| seityann vs Xiaoyu | 276–238 | 53.70% |
| seityann vs Azucena | 209–301 | 40.98% |
| seityann vs Shaheen | 205–246 | 45.45% |
| seityann vs Eddy | 171–218 | 43.96% |
| seityann vs Leroy | 159–220 | 41.95% |
| seityann vs Lidia | 143–234 | 37.93% |
| seityann vs Raven | 171–189 | 47.50% |
| seityann vs Kuma | 128–180–1 | 41.56% |
| seityann vs Zafina | 128–161 | 44.29% |
| seityann vs Armor King | 123–130 | 48.62% |
| seityann vs Miary Zo | 66–103 | 39.05% |
| seityann vs Panda | 56–84 | 40.00% |
| seityann vs Fahkumram | 39–43 | 47.56% |
| seityann vs Anna | 13–44 | 22.81% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.