| TGoR | Paoling vs Kazuya | 104–71 | 59.43% |
| TGoR | Paoling vs Bryan | 101–71 | 58.72% |
| TGoR | Paoling vs Heihachi | 74–91 | 44.85% |
| TGoR | Paoling vs Reina | 71–68 | 51.08% |
| TGoR | Paoling vs Jin | 63–60 | 51.22% |
| TGoR | Paoling vs King | 72–42 | 63.16% |
| TGoR | Paoling vs Paul | 62–50 | 55.36% |
| TGoR | Paoling vs Hwoarang | 49–53 | 48.04% |
| TGoR | Paoling vs Devil Jin | 35–58 | 37.63% |
| TGoR | Paoling vs Yoshimitsu | 44–44 | 50.00% |
| TGoR | Paoling vs Steve | 41–46 | 47.13% |
| TGoR | Paoling vs Law | 48–38 | 55.81% |
| TGoR | Paoling vs Dragunov | 44–42 | 51.16% |
| TGoR | Paoling vs Asuka | 39–37 | 51.32% |
| TGoR | Paoling vs Lee | 32–32 | 50.00% |
| TGoR | Paoling vs Alisa | 29–32 | 47.54% |
| TGoR | Paoling vs Lars | 30–30 | 50.00% |
| TGoR | Paoling vs Lili | 29–30 | 49.15% |
| TGoR | Paoling vs Xiaoyu | 35–23 | 60.34% |
| TGoR | Paoling vs Eddy | 29–26 | 52.73% |
| TGoR | Paoling vs Raven | 28–25 | 52.83% |
| TGoR | Paoling vs Leroy | 27–25 | 51.92% |
| TGoR | Paoling vs Feng | 21–25 | 45.65% |
| TGoR | Paoling vs Victor | 18–28 | 39.13% |
| TGoR | Paoling vs Azucena | 23–22 | 51.11% |
| TGoR | Paoling vs Claudio | 24–20 | 54.55% |
| TGoR | Paoling vs Zafina | 16–24 | 40.00% |
| TGoR | Paoling vs Clive | 12–26 | 31.58% |
| TGoR | Paoling vs Jun | 18–19 | 48.65% |
| TGoR | Paoling vs Leo | 14–22 | 38.89% |
| TGoR | Paoling vs Jack-8 | 12–15 | 44.44% |
| TGoR | Paoling vs Shaheen | 13–12 | 52.00% |
| TGoR | Paoling vs Nina | 12–12 | 50.00% |
| TGoR | Paoling vs Anna | 8–14 | 36.36% |
| TGoR | Paoling vs Panda | 6–15 | 28.57% |
| TGoR | Paoling vs Kuma | 13–7 | 65.00% |
| TGoR | Paoling vs Lidia | 7–10 | 41.18% |
| TGoR | Paoling vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.