| GianCarloO vs Kazuya | 266–213 | 55.53% |
| GianCarloO vs Jin | 193–229 | 45.73% |
| GianCarloO vs King | 210–161 | 56.60% |
| GianCarloO vs Bryan | 162–167 | 49.24% |
| GianCarloO vs Reina | 167–156 | 51.70% |
| GianCarloO vs Law | 152–157 | 49.19% |
| GianCarloO vs Hwoarang | 135–141 | 48.91% |
| GianCarloO vs Dragunov | 129–145 | 47.08% |
| GianCarloO vs Paul | 128–121 | 51.41% |
| GianCarloO vs Yoshimitsu | 140–104 | 57.38% |
| GianCarloO vs Lili | 144–99 | 59.26% |
| GianCarloO vs Xiaoyu | 137–91 | 60.09% |
| GianCarloO vs Lee | 96–114 | 45.71% |
| GianCarloO vs Jun | 106–104 | 50.48% |
| GianCarloO vs Steve | 114–92 | 55.34% |
| GianCarloO vs Devil Jin | 75–128–1 | 36.95% |
| GianCarloO vs Heihachi | 105–93 | 53.03% |
| GianCarloO vs Victor | 91–96 | 48.66% |
| GianCarloO vs Lidia | 91–89 | 50.56% |
| GianCarloO vs Azucena | 91–78 | 53.85% |
| GianCarloO vs Nina | 68–100 | 40.48% |
| GianCarloO vs Alisa | 70–88 | 44.30% |
| GianCarloO vs Eddy | 73–85 | 46.20% |
| GianCarloO vs Lars | 83–63 | 56.85% |
| GianCarloO vs Asuka | 79–56 | 58.52% |
| GianCarloO vs Feng | 54–75 | 41.86% |
| GianCarloO vs Leo | 65–59 | 52.42% |
| GianCarloO vs Leroy | 57–52 | 52.29% |
| GianCarloO vs Jack-8 | 46–62 | 42.59% |
| GianCarloO vs Shaheen | 47–46 | 50.54% |
| GianCarloO vs Claudio | 46–40 | 53.49% |
| GianCarloO vs Kuma | 26–46 | 36.11% |
| GianCarloO vs Clive | 28–43 | 39.44% |
| GianCarloO vs Raven | 33–33 | 50.00% |
| GianCarloO vs Zafina | 21–43 | 32.81% |
| GianCarloO vs Panda | 32–21 | 60.38% |
| GianCarloO vs Anna | 21–19 | 52.50% |
| GianCarloO vs Fahkumram | 14–5 | 73.68% |
| GianCarloO vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.