| SillyHammu vs King | 42–46 | 47.73% |
| SillyHammu vs Kazuya | 38–40 | 48.72% |
| SillyHammu vs Jin | 35–35 | 50.00% |
| SillyHammu vs Paul | 27–42 | 39.13% |
| SillyHammu vs Dragunov | 36–29 | 55.38% |
| SillyHammu vs Steve | 29–31 | 48.33% |
| SillyHammu vs Bryan | 31–28 | 52.54% |
| SillyHammu vs Law | 36–19 | 65.45% |
| SillyHammu vs Lars | 18–23 | 43.90% |
| SillyHammu vs Reina | 29–12 | 70.73% |
| SillyHammu vs Hwoarang | 20–20 | 50.00% |
| SillyHammu vs Lili | 17–22 | 43.59% |
| SillyHammu vs Asuka | 18–20 | 47.37% |
| SillyHammu vs Victor | 19–17 | 52.78% |
| SillyHammu vs Feng | 22–13 | 62.86% |
| SillyHammu vs Leo | 23–12 | 65.71% |
| SillyHammu vs Devil Jin | 13–17 | 43.33% |
| SillyHammu vs Lee | 19–10 | 65.52% |
| SillyHammu vs Yoshimitsu | 16–11 | 59.26% |
| SillyHammu vs Claudio | 14–12 | 53.85% |
| SillyHammu vs Jun | 10–16 | 38.46% |
| SillyHammu vs Lidia | 10–11 | 47.62% |
| SillyHammu vs Azucena | 7–13 | 35.00% |
| SillyHammu vs Fahkumram | 11–9 | 55.00% |
| SillyHammu vs Clive | 11–8 | 57.89% |
| SillyHammu vs Xiaoyu | 7–10 | 41.18% |
| SillyHammu vs Leroy | 4–12 | 25.00% |
| SillyHammu vs Eddy | 5–11 | 31.25% |
| SillyHammu vs Jack-8 | 6–8 | 42.86% |
| SillyHammu vs Alisa | 9–4 | 69.23% |
| SillyHammu vs Nina | 7–5 | 58.33% |
| SillyHammu vs Kuma | 4–8 | 33.33% |
| SillyHammu vs Heihachi | 7–5 | 58.33% |
| SillyHammu vs Anna | 4–8 | 33.33% |
| SillyHammu vs Raven | 2–4 | 33.33% |
| SillyHammu vs Shaheen | 1–3 | 25.00% |
| SillyHammu vs Zafina | 1–2 | 33.33% |
| SillyHammu vs Armor King | 2–0 | 100.00% |
| SillyHammu vs Panda | 0–1 | 0.00% |
| SillyHammu vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.