| blazingherb vs Armor King | 60–31 | 65.93% |
| blazingherb vs Kazuya | 41–49 | 45.56% |
| blazingherb vs King | 29–38 | 43.28% |
| blazingherb vs Steve | 41–22 | 65.08% |
| blazingherb vs Jin | 34–28 | 54.84% |
| blazingherb vs Heihachi | 33–22 | 60.00% |
| blazingherb vs Law | 19–35 | 35.19% |
| blazingherb vs Miary Zo | 28–24 | 53.85% |
| blazingherb vs Hwoarang | 27–23 | 54.00% |
| blazingherb vs Dragunov | 22–25 | 46.81% |
| blazingherb vs Bryan | 19–20 | 48.72% |
| blazingherb vs Reina | 25–13 | 65.79% |
| blazingherb vs Asuka | 11–21 | 34.38% |
| blazingherb vs Azucena | 17–13 | 56.67% |
| blazingherb vs Lee | 12–17 | 41.38% |
| blazingherb vs Kuma | 16–13 | 55.17% |
| blazingherb vs Eddy | 11–17 | 39.29% |
| blazingherb vs Xiaoyu | 12–15 | 44.44% |
| blazingherb vs Lars | 13–12 | 52.00% |
| blazingherb vs Paul | 7–16 | 30.43% |
| blazingherb vs Yoshimitsu | 14–9 | 60.87% |
| blazingherb vs Feng | 10–11 | 47.62% |
| blazingherb vs Lili | 12–8 | 60.00% |
| blazingherb vs Victor | 8–11 | 42.11% |
| blazingherb vs Devil Jin | 8–10 | 44.44% |
| blazingherb vs Alisa | 5–11 | 31.25% |
| blazingherb vs Leo | 8–7 | 53.33% |
| blazingherb vs Jun | 9–6 | 60.00% |
| blazingherb vs Nina | 10–4 | 71.43% |
| blazingherb vs Raven | 3–10 | 23.08% |
| blazingherb vs Clive | 8–5 | 61.54% |
| blazingherb vs Anna | 7–6 | 53.85% |
| blazingherb vs Leroy | 6–6 | 50.00% |
| blazingherb vs Fahkumram | 3–9 | 25.00% |
| blazingherb vs Lidia | 6–5 | 54.55% |
| blazingherb vs Jack-8 | 5–4 | 55.56% |
| blazingherb vs Shaheen | 5–4 | 55.56% |
| blazingherb vs Claudio | 2–2 | 50.00% |
| blazingherb vs Zafina | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.