| OverClocked-GPU vs Jin | 23–7 | 76.67% |
| OverClocked-GPU vs Kazuya | 20–6 | 76.92% |
| OverClocked-GPU vs King | 13–6 | 68.42% |
| OverClocked-GPU vs Law | 14–4 | 77.78% |
| OverClocked-GPU vs Bryan | 12–4 | 75.00% |
| OverClocked-GPU vs Reina | 10–3 | 76.92% |
| OverClocked-GPU vs Heihachi | 9–4 | 69.23% |
| OverClocked-GPU vs Steve | 8–4 | 66.67% |
| OverClocked-GPU vs Dragunov | 7–4 | 63.64% |
| OverClocked-GPU vs Lee | 6–5 | 54.55% |
| OverClocked-GPU vs Fahkumram | 6–5 | 54.55% |
| OverClocked-GPU vs Hwoarang | 8–2 | 80.00% |
| OverClocked-GPU vs Leroy | 8–2 | 80.00% |
| OverClocked-GPU vs Azucena | 7–3 | 70.00% |
| OverClocked-GPU vs Devil Jin | 6–3 | 66.67% |
| OverClocked-GPU vs Lars | 7–2 | 77.78% |
| OverClocked-GPU vs Yoshimitsu | 7–1 | 87.50% |
| OverClocked-GPU vs Xiaoyu | 5–3 | 62.50% |
| OverClocked-GPU vs Lili | 7–1 | 87.50% |
| OverClocked-GPU vs Paul | 4–3 | 57.14% |
| OverClocked-GPU vs Nina | 5–2 | 71.43% |
| OverClocked-GPU vs Jun | 4–3 | 57.14% |
| OverClocked-GPU vs Feng | 5–1 | 83.33% |
| OverClocked-GPU vs Alisa | 4–2 | 66.67% |
| OverClocked-GPU vs Eddy | 4–2 | 66.67% |
| OverClocked-GPU vs Armor King | 2–4 | 33.33% |
| OverClocked-GPU vs Jack-8 | 2–3 | 40.00% |
| OverClocked-GPU vs Shaheen | 4–1 | 80.00% |
| OverClocked-GPU vs Asuka | 3–1 | 75.00% |
| OverClocked-GPU vs Clive | 3–1 | 75.00% |
| OverClocked-GPU vs Leo | 2–1 | 66.67% |
| OverClocked-GPU vs Claudio | 2–1 | 66.67% |
| OverClocked-GPU vs Lidia | 2–1 | 66.67% |
| OverClocked-GPU vs Victor | 2–0 | 100.00% |
| OverClocked-GPU vs Anna | 2–0 | 100.00% |
| OverClocked-GPU vs Kuma | 1–0 | 100.00% |
| OverClocked-GPU vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.