| FunkySlash65 vs Dragunov | 8–24 | 25.00% |
| FunkySlash65 vs King | 16–14 | 53.33% |
| FunkySlash65 vs Reina | 17–12 | 58.62% |
| FunkySlash65 vs Jin | 8–20 | 28.57% |
| FunkySlash65 vs Steve | 20–8 | 71.43% |
| FunkySlash65 vs Kazuya | 17–10 | 62.96% |
| FunkySlash65 vs Asuka | 11–12 | 47.83% |
| FunkySlash65 vs Bryan | 6–16 | 27.27% |
| FunkySlash65 vs Hwoarang | 9–12 | 42.86% |
| FunkySlash65 vs Lili | 5–12 | 29.41% |
| FunkySlash65 vs Law | 3–13 | 18.75% |
| FunkySlash65 vs Jun | 10–6 | 62.50% |
| FunkySlash65 vs Azucena | 11–5 | 68.75% |
| FunkySlash65 vs Eddy | 2–14 | 12.50% |
| FunkySlash65 vs Leroy | 6–9 | 40.00% |
| FunkySlash65 vs Fahkumram | 8–4 | 66.67% |
| FunkySlash65 vs Leo | 6–5 | 54.55% |
| FunkySlash65 vs Kuma | 2–8 | 20.00% |
| FunkySlash65 vs Paul | 5–4 | 55.56% |
| FunkySlash65 vs Lars | 4–5 | 44.44% |
| FunkySlash65 vs Nina | 7–2 | 77.78% |
| FunkySlash65 vs Raven | 3–6 | 33.33% |
| FunkySlash65 vs Yoshimitsu | 1–7 | 12.50% |
| FunkySlash65 vs Shaheen | 6–2 | 75.00% |
| FunkySlash65 vs Feng | 3–4 | 42.86% |
| FunkySlash65 vs Jack-8 | 2–4 | 33.33% |
| FunkySlash65 vs Lee | 2–4 | 33.33% |
| FunkySlash65 vs Devil Jin | 1–4 | 20.00% |
| FunkySlash65 vs Victor | 3–1 | 75.00% |
| FunkySlash65 vs Miary Zo | 0–4 | 0.00% |
| FunkySlash65 vs Alisa | 1–2 | 33.33% |
| FunkySlash65 vs Claudio | 2–1 | 66.67% |
| FunkySlash65 vs Panda | 0–3 | 0.00% |
| FunkySlash65 vs Lidia | 2–1 | 66.67% |
| FunkySlash65 vs Heihachi | 2–1 | 66.67% |
| FunkySlash65 vs Clive | 2–1 | 66.67% |
| FunkySlash65 vs Xiaoyu | 2–0 | 100.00% |
| FunkySlash65 vs Zafina | 2–0 | 100.00% |
| FunkySlash65 vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.