| SPACE CAT vs Kazuya | 138–111 | 55.42% |
| SPACE CAT vs Jin | 129–100 | 56.33% |
| SPACE CAT vs Dragunov | 111–117 | 48.68% |
| SPACE CAT vs Bryan | 107–105 | 50.47% |
| SPACE CAT vs Hwoarang | 125–75 | 62.50% |
| SPACE CAT vs Paul | 103–93 | 52.55% |
| SPACE CAT vs Steve | 104–79 | 56.83% |
| SPACE CAT vs Asuka | 82–100 | 45.05% |
| SPACE CAT vs Victor | 91–63 | 59.09% |
| SPACE CAT vs King | 66–77 | 46.15% |
| SPACE CAT vs Yoshimitsu | 56–71 | 44.09% |
| SPACE CAT vs Lars | 56–66 | 45.90% |
| SPACE CAT vs Reina | 59–63 | 48.36% |
| SPACE CAT vs Feng | 62–58 | 51.67% |
| SPACE CAT vs Lili | 64–53 | 54.70% |
| SPACE CAT vs Jack-8 | 51–65 | 43.97% |
| SPACE CAT vs Heihachi | 64–51 | 55.65% |
| SPACE CAT vs Lidia | 46–66 | 41.07% |
| SPACE CAT vs Claudio | 49–57 | 46.23% |
| SPACE CAT vs Law | 49–54 | 47.57% |
| SPACE CAT vs Jun | 47–54–1 | 46.53% |
| SPACE CAT vs Lee | 56–45 | 55.45% |
| SPACE CAT vs Devil Jin | 57–42 | 57.58% |
| SPACE CAT vs Nina | 49–50 | 49.49% |
| SPACE CAT vs Leroy | 55–32 | 63.22% |
| SPACE CAT vs Azucena | 44–42 | 51.16% |
| SPACE CAT vs Shaheen | 40–39 | 50.63% |
| SPACE CAT vs Leo | 27–51 | 34.62% |
| SPACE CAT vs Xiaoyu | 31–42 | 42.47% |
| SPACE CAT vs Armor King | 25–34 | 42.37% |
| SPACE CAT vs Kuma | 30–25 | 54.55% |
| SPACE CAT vs Zafina | 24–27 | 47.06% |
| SPACE CAT vs Alisa | 18–29 | 38.30% |
| SPACE CAT vs Clive | 26–20 | 56.52% |
| SPACE CAT vs Miary Zo | 28–17 | 62.22% |
| SPACE CAT vs Fahkumram | 33–11 | 75.00% |
| SPACE CAT vs Eddy | 13–27 | 32.50% |
| SPACE CAT vs Raven | 19–16 | 54.29% |
| SPACE CAT vs Anna | 7–9 | 43.75% |
| SPACE CAT vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.