| ArcadeStickday2 vs Jin | 52–44 | 54.17% |
| ArcadeStickday2 vs Bryan | 48–28 | 63.16% |
| ArcadeStickday2 vs Kazuya | 38–34 | 52.78% |
| ArcadeStickday2 vs Reina | 28–30 | 48.28% |
| ArcadeStickday2 vs Steve | 28–29 | 49.12% |
| ArcadeStickday2 vs Lili | 31–21 | 59.62% |
| ArcadeStickday2 vs Hwoarang | 20–31 | 39.22% |
| ArcadeStickday2 vs King | 30–20 | 60.00% |
| ArcadeStickday2 vs Paul | 23–19 | 54.76% |
| ArcadeStickday2 vs Dragunov | 17–25 | 40.48% |
| ArcadeStickday2 vs Yoshimitsu | 15–21 | 41.67% |
| ArcadeStickday2 vs Asuka | 15–20 | 42.86% |
| ArcadeStickday2 vs Jun | 17–18 | 48.57% |
| ArcadeStickday2 vs Devil Jin | 15–16 | 48.39% |
| ArcadeStickday2 vs Lee | 14–15 | 48.28% |
| ArcadeStickday2 vs Lars | 10–17 | 37.04% |
| ArcadeStickday2 vs Zafina | 15–12 | 55.56% |
| ArcadeStickday2 vs Law | 19–6 | 76.00% |
| ArcadeStickday2 vs Xiaoyu | 15–8 | 65.22% |
| ArcadeStickday2 vs Leroy | 12–10 | 54.55% |
| ArcadeStickday2 vs Eddy | 7–15 | 31.82% |
| ArcadeStickday2 vs Victor | 9–10 | 47.37% |
| ArcadeStickday2 vs Alisa | 14–4 | 77.78% |
| ArcadeStickday2 vs Claudio | 6–12 | 33.33% |
| ArcadeStickday2 vs Shaheen | 7–11 | 38.89% |
| ArcadeStickday2 vs Raven | 8–10 | 44.44% |
| ArcadeStickday2 vs Feng | 11–5 | 68.75% |
| ArcadeStickday2 vs Leo | 9–7 | 56.25% |
| ArcadeStickday2 vs Azucena | 6–10 | 37.50% |
| ArcadeStickday2 vs Nina | 4–11 | 26.67% |
| ArcadeStickday2 vs Jack-8 | 7–3 | 70.00% |
| ArcadeStickday2 vs Kuma | 3–4 | 42.86% |
| ArcadeStickday2 vs Panda | 1–2 | 33.33% |
| ArcadeStickday2 vs Heihachi | 1–1 | 50.00% |
| ArcadeStickday2 vs Anna | 2–0 | 100.00% |
| ArcadeStickday2 vs Lidia | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.