| Fallsteady_TTV vs Hwoarang | 85–93 | 47.75% |
| Fallsteady_TTV vs Reina | 75–50 | 60.00% |
| Fallsteady_TTV vs King | 66–57 | 53.66% |
| Fallsteady_TTV vs Kazuya | 51–62 | 45.13% |
| Fallsteady_TTV vs Dragunov | 51–61 | 45.54% |
| Fallsteady_TTV vs Jin | 48–58 | 45.28% |
| Fallsteady_TTV vs Bryan | 35–59 | 37.23% |
| Fallsteady_TTV vs Azucena | 46–38 | 54.76% |
| Fallsteady_TTV vs Paul | 25–54 | 31.65% |
| Fallsteady_TTV vs Steve | 47–30 | 61.04% |
| Fallsteady_TTV vs Lili | 36–39 | 48.00% |
| Fallsteady_TTV vs Asuka | 37–36 | 50.68% |
| Fallsteady_TTV vs Jun | 36–35 | 50.70% |
| Fallsteady_TTV vs Law | 37–33 | 52.86% |
| Fallsteady_TTV vs Yoshimitsu | 34–35 | 49.28% |
| Fallsteady_TTV vs Victor | 38–28 | 57.58% |
| Fallsteady_TTV vs Feng | 33–31 | 51.56% |
| Fallsteady_TTV vs Lars | 29–35 | 45.31% |
| Fallsteady_TTV vs Jack-8 | 31–25 | 55.36% |
| Fallsteady_TTV vs Devil Jin | 27–28 | 49.09% |
| Fallsteady_TTV vs Alisa | 26–28 | 48.15% |
| Fallsteady_TTV vs Lee | 23–25 | 47.92% |
| Fallsteady_TTV vs Xiaoyu | 22–24 | 47.83% |
| Fallsteady_TTV vs Leo | 20–24 | 45.45% |
| Fallsteady_TTV vs Leroy | 20–22 | 47.62% |
| Fallsteady_TTV vs Claudio | 10–31 | 24.39% |
| Fallsteady_TTV vs Lidia | 24–12 | 66.67% |
| Fallsteady_TTV vs Heihachi | 20–12 | 62.50% |
| Fallsteady_TTV vs Nina | 14–15 | 48.28% |
| Fallsteady_TTV vs Eddy | 15–9 | 62.50% |
| Fallsteady_TTV vs Kuma | 10–13 | 43.48% |
| Fallsteady_TTV vs Shaheen | 10–12 | 45.45% |
| Fallsteady_TTV vs Clive | 14–5 | 73.68% |
| Fallsteady_TTV vs Zafina | 10–8 | 55.56% |
| Fallsteady_TTV vs Raven | 7–6 | 53.85% |
| Fallsteady_TTV vs Panda | 1–9 | 10.00% |
| Fallsteady_TTV vs Anna | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.