| tk_dennisleh vs Kazuya | 222–210 | 51.39% |
| tk_dennisleh vs Jin | 217–200 | 52.04% |
| tk_dennisleh vs Hwoarang | 146–170 | 46.20% |
| tk_dennisleh vs Steve | 155–157 | 49.68% |
| tk_dennisleh vs Bryan | 154–133 | 53.66% |
| tk_dennisleh vs Dragunov | 138–149 | 48.08% |
| tk_dennisleh vs Lee | 142–129 | 52.40% |
| tk_dennisleh vs Devil Jin | 138–114 | 54.76% |
| tk_dennisleh vs Reina | 139–107 | 56.50% |
| tk_dennisleh vs Paul | 123–111 | 52.56% |
| tk_dennisleh vs King | 131–102 | 56.22% |
| tk_dennisleh vs Law | 124–97 | 56.11% |
| tk_dennisleh vs Feng | 117–100 | 53.92% |
| tk_dennisleh vs Yoshimitsu | 112–103 | 52.09% |
| tk_dennisleh vs Lars | 115–99 | 53.74% |
| tk_dennisleh vs Lili | 102–98 | 51.00% |
| tk_dennisleh vs Alisa | 94–68 | 58.02% |
| tk_dennisleh vs Nina | 83–77 | 51.88% |
| tk_dennisleh vs Jun | 85–66 | 56.29% |
| tk_dennisleh vs Azucena | 72–70 | 50.70% |
| tk_dennisleh vs Asuka | 65–76 | 46.10% |
| tk_dennisleh vs Leo | 70–69 | 50.36% |
| tk_dennisleh vs Victor | 69–68 | 50.36% |
| tk_dennisleh vs Jack-8 | 59–75–1 | 44.03% |
| tk_dennisleh vs Raven | 66–69 | 48.89% |
| tk_dennisleh vs Heihachi | 63–72 | 46.67% |
| tk_dennisleh vs Xiaoyu | 66–60 | 52.38% |
| tk_dennisleh vs Claudio | 58–56 | 50.88% |
| tk_dennisleh vs Eddy | 51–44 | 53.68% |
| tk_dennisleh vs Zafina | 47–45 | 51.09% |
| tk_dennisleh vs Anna | 43–44 | 49.43% |
| tk_dennisleh vs Leroy | 35–48 | 42.17% |
| tk_dennisleh vs Shaheen | 41–41 | 50.00% |
| tk_dennisleh vs Lidia | 29–52 | 35.80% |
| tk_dennisleh vs Fahkumram | 27–33 | 45.00% |
| tk_dennisleh vs Kuma | 26–21 | 55.32% |
| tk_dennisleh vs Clive | 20–23 | 46.51% |
| tk_dennisleh vs Panda | 12–24 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.