| chocomilk vs Kazuya | 188–130 | 59.12% |
| chocomilk vs Jin | 160–135 | 54.24% |
| chocomilk vs Dragunov | 104–107 | 49.29% |
| chocomilk vs Bryan | 114–81 | 58.46% |
| chocomilk vs Heihachi | 112–81 | 58.03% |
| chocomilk vs King | 94–87 | 51.93% |
| chocomilk vs Steve | 72–54 | 57.14% |
| chocomilk vs Law | 74–49 | 60.16% |
| chocomilk vs Hwoarang | 73–47 | 60.83% |
| chocomilk vs Paul | 71–45 | 61.21% |
| chocomilk vs Yoshimitsu | 69–43 | 61.61% |
| chocomilk vs Devil Jin | 55–43 | 56.12% |
| chocomilk vs Feng | 56–38 | 59.57% |
| chocomilk vs Victor | 56–32 | 63.64% |
| chocomilk vs Alisa | 42–42 | 50.00% |
| chocomilk vs Lee | 51–32 | 61.45% |
| chocomilk vs Claudio | 42–39 | 51.85% |
| chocomilk vs Jun | 29–49 | 37.18% |
| chocomilk vs Reina | 39–36 | 52.00% |
| chocomilk vs Anna | 33–34 | 49.25% |
| chocomilk vs Asuka | 36–30 | 54.55% |
| chocomilk vs Lili | 39–26 | 60.00% |
| chocomilk vs Nina | 41–20 | 67.21% |
| chocomilk vs Fahkumram | 38–21 | 64.41% |
| chocomilk vs Lidia | 30–26 | 53.57% |
| chocomilk vs Armor King | 33–21 | 61.11% |
| chocomilk vs Shaheen | 24–29 | 45.28% |
| chocomilk vs Xiaoyu | 31–20 | 60.78% |
| chocomilk vs Clive | 23–25 | 47.92% |
| chocomilk vs Azucena | 33–12 | 73.33% |
| chocomilk vs Lars | 17–25 | 40.48% |
| chocomilk vs Eddy | 14–24 | 36.84% |
| chocomilk vs Leo | 14–23 | 37.84% |
| chocomilk vs Jack-8 | 10–26 | 27.78% |
| chocomilk vs Zafina | 14–18 | 43.75% |
| chocomilk vs Kuma | 19–9 | 67.86% |
| chocomilk vs Leroy | 15–12 | 55.56% |
| chocomilk vs Raven | 12–8 | 60.00% |
| chocomilk vs Panda | 6–2 | 75.00% |
| chocomilk vs Miary Zo | 1–6 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.