| Cockle vs Hwoarang | 327–258 | 55.90% |
| Cockle vs Dragunov | 259–266 | 49.33% |
| Cockle vs Lee | 273–193 | 58.58% |
| Cockle vs Steve | 239–202 | 54.20% |
| Cockle vs Jack-8 | 219–211 | 50.93% |
| Cockle vs Bryan | 239–161 | 59.75% |
| Cockle vs Feng | 204–184 | 52.58% |
| Cockle vs King | 233–133 | 63.66% |
| Cockle vs Kazuya | 221–140 | 61.22% |
| Cockle vs Law | 153–155 | 49.68% |
| Cockle vs Asuka | 194–111 | 63.61% |
| Cockle vs Yoshimitsu | 156–143 | 52.17% |
| Cockle vs Azucena | 155–131 | 54.20% |
| Cockle vs Raven | 152–133 | 53.33% |
| Cockle vs Shaheen | 151–130 | 53.74% |
| Cockle vs Jin | 171–103 | 62.41% |
| Cockle vs Lars | 171–85 | 66.80% |
| Cockle vs Claudio | 129–122 | 51.39% |
| Cockle vs Xiaoyu | 145–103 | 58.47% |
| Cockle vs Leroy | 140–102 | 57.85% |
| Cockle vs Heihachi | 127–114 | 52.70% |
| Cockle vs Alisa | 137–99 | 58.05% |
| Cockle vs Nina | 156–70 | 69.03% |
| Cockle vs Jun | 126–93 | 57.53% |
| Cockle vs Clive | 101–113 | 47.20% |
| Cockle vs Reina | 118–94 | 55.66% |
| Cockle vs Paul | 121–88 | 57.89% |
| Cockle vs Victor | 122–85 | 58.94% |
| Cockle vs Zafina | 106–84 | 55.79% |
| Cockle vs Devil Jin | 119–64 | 65.03% |
| Cockle vs Lili | 100–69 | 59.17% |
| Cockle vs Anna | 79–86 | 47.88% |
| Cockle vs Leo | 89–53 | 62.68% |
| Cockle vs Eddy | 90–49 | 64.75% |
| Cockle vs Panda | 58–50 | 53.70% |
| Cockle vs Fahkumram | 62–42 | 59.62% |
| Cockle vs Lidia | 46–53 | 46.46% |
| Cockle vs Armor King | 38–35 | 52.05% |
| Cockle vs Kuma | 39–32 | 54.93% |
| Cockle vs Miary Zo | 6–6 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.