| id prob lose vs Kazuya | 50–17 | 74.63% |
| id prob lose vs Jin | 35–20 | 63.64% |
| id prob lose vs Armor King | 43–10 | 81.13% |
| id prob lose vs Steve | 34–17 | 66.67% |
| id prob lose vs Bryan | 35–15 | 70.00% |
| id prob lose vs King | 30–6 | 83.33% |
| id prob lose vs Heihachi | 24–12 | 66.67% |
| id prob lose vs Dragunov | 20–11 | 64.52% |
| id prob lose vs Reina | 16–15 | 51.61% |
| id prob lose vs Paul | 17–13 | 56.67% |
| id prob lose vs Miary Zo | 20–7 | 74.07% |
| id prob lose vs Hwoarang | 15–7 | 68.18% |
| id prob lose vs Lee | 18–4 | 81.82% |
| id prob lose vs Devil Jin | 13–7 | 65.00% |
| id prob lose vs Xiaoyu | 13–4 | 76.47% |
| id prob lose vs Azucena | 9–8 | 52.94% |
| id prob lose vs Lars | 13–3 | 81.25% |
| id prob lose vs Claudio | 10–6 | 62.50% |
| id prob lose vs Eddy | 11–4 | 73.33% |
| id prob lose vs Fahkumram | 10–5 | 66.67% |
| id prob lose vs Law | 12–2 | 85.71% |
| id prob lose vs Jun | 12–1 | 92.31% |
| id prob lose vs Victor | 6–6 | 50.00% |
| id prob lose vs Clive | 9–3 | 75.00% |
| id prob lose vs Yoshimitsu | 10–1 | 90.91% |
| id prob lose vs Nina | 10–1 | 90.91% |
| id prob lose vs Lili | 9–1 | 90.00% |
| id prob lose vs Leroy | 8–2 | 80.00% |
| id prob lose vs Alisa | 6–3 | 66.67% |
| id prob lose vs Anna | 4–5 | 44.44% |
| id prob lose vs Feng | 3–5 | 37.50% |
| id prob lose vs Leo | 6–1 | 85.71% |
| id prob lose vs Kuma | 5–1 | 83.33% |
| id prob lose vs Zafina | 5–1 | 83.33% |
| id prob lose vs Jack-8 | 2–2 | 50.00% |
| id prob lose vs Asuka | 2–2 | 50.00% |
| id prob lose vs Lidia | 0–4 | 0.00% |
| id prob lose vs Shaheen | 2–1 | 66.67% |
| id prob lose vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.