| ChokeMeToDeath vs Jin | 113–118 | 48.92% |
| ChokeMeToDeath vs Kazuya | 84–113 | 42.64% |
| ChokeMeToDeath vs Dragunov | 73–80 | 47.71% |
| ChokeMeToDeath vs King | 73–72 | 50.34% |
| ChokeMeToDeath vs Reina | 70–71 | 49.65% |
| ChokeMeToDeath vs Law | 52–66 | 44.07% |
| ChokeMeToDeath vs Asuka | 50–67 | 42.74% |
| ChokeMeToDeath vs Lili | 58–53 | 52.25% |
| ChokeMeToDeath vs Eddy | 41–48 | 46.07% |
| ChokeMeToDeath vs Paul | 24–64 | 27.27% |
| ChokeMeToDeath vs Victor | 37–51 | 42.05% |
| ChokeMeToDeath vs Bryan | 31–56 | 35.63% |
| ChokeMeToDeath vs Steve | 34–50 | 40.48% |
| ChokeMeToDeath vs Devil Jin | 33–49 | 40.24% |
| ChokeMeToDeath vs Hwoarang | 40–40 | 50.00% |
| ChokeMeToDeath vs Azucena | 36–35 | 50.70% |
| ChokeMeToDeath vs Yoshimitsu | 27–38 | 41.54% |
| ChokeMeToDeath vs Alisa | 25–37 | 40.32% |
| ChokeMeToDeath vs Jun | 34–26 | 56.67% |
| ChokeMeToDeath vs Xiaoyu | 17–37 | 31.48% |
| ChokeMeToDeath vs Lars | 25–27 | 48.08% |
| ChokeMeToDeath vs Lee | 21–26 | 44.68% |
| ChokeMeToDeath vs Shaheen | 19–27 | 41.30% |
| ChokeMeToDeath vs Claudio | 22–20 | 52.38% |
| ChokeMeToDeath vs Lidia | 19–23 | 45.24% |
| ChokeMeToDeath vs Leroy | 17–22 | 43.59% |
| ChokeMeToDeath vs Leo | 12–23 | 34.29% |
| ChokeMeToDeath vs Feng | 18–15 | 54.55% |
| ChokeMeToDeath vs Nina | 13–15 | 46.43% |
| ChokeMeToDeath vs Raven | 11–17 | 39.29% |
| ChokeMeToDeath vs Jack-8 | 9–16 | 36.00% |
| ChokeMeToDeath vs Kuma | 5–15 | 25.00% |
| ChokeMeToDeath vs Zafina | 3–13 | 18.75% |
| ChokeMeToDeath vs Fahkumram | 10–6 | 62.50% |
| ChokeMeToDeath vs Heihachi | 3–7 | 30.00% |
| ChokeMeToDeath vs Clive | 1–4 | 20.00% |
| ChokeMeToDeath vs Panda | 1–2 | 33.33% |
| ChokeMeToDeath vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.