| Lonestar_Ace vs Armor King | 35–67 | 34.31% |
| Lonestar_Ace vs Miary Zo | 32–57 | 35.96% |
| Lonestar_Ace vs King | 28–57 | 32.94% |
| Lonestar_Ace vs Steve | 42–40 | 51.22% |
| Lonestar_Ace vs Jin | 26–48 | 35.14% |
| Lonestar_Ace vs Reina | 17–42 | 28.81% |
| Lonestar_Ace vs Eddy | 24–31 | 43.64% |
| Lonestar_Ace vs Kazuya | 22–26 | 45.83% |
| Lonestar_Ace vs Jun | 23–25 | 47.92% |
| Lonestar_Ace vs Yoshimitsu | 20–27 | 42.55% |
| Lonestar_Ace vs Law | 17–26 | 39.53% |
| Lonestar_Ace vs Bryan | 19–19 | 50.00% |
| Lonestar_Ace vs Azucena | 18–20 | 47.37% |
| Lonestar_Ace vs Hwoarang | 10–25 | 28.57% |
| Lonestar_Ace vs Victor | 17–18 | 48.57% |
| Lonestar_Ace vs Lili | 12–20 | 37.50% |
| Lonestar_Ace vs Fahkumram | 13–19 | 40.62% |
| Lonestar_Ace vs Clive | 16–15 | 51.61% |
| Lonestar_Ace vs Lee | 11–19 | 36.67% |
| Lonestar_Ace vs Heihachi | 13–17 | 43.33% |
| Lonestar_Ace vs Dragunov | 10–17 | 37.04% |
| Lonestar_Ace vs Leo | 7–19 | 26.92% |
| Lonestar_Ace vs Anna | 7–17 | 29.17% |
| Lonestar_Ace vs Asuka | 7–14 | 33.33% |
| Lonestar_Ace vs Lidia | 7–14 | 33.33% |
| Lonestar_Ace vs Devil Jin | 5–13 | 27.78% |
| Lonestar_Ace vs Alisa | 10–8 | 55.56% |
| Lonestar_Ace vs Leroy | 10–8 | 55.56% |
| Lonestar_Ace vs Feng | 7–10 | 41.18% |
| Lonestar_Ace vs Jack-8 | 10–6 | 62.50% |
| Lonestar_Ace vs Raven | 4–12 | 25.00% |
| Lonestar_Ace vs Xiaoyu | 6–9 | 40.00% |
| Lonestar_Ace vs Nina | 3–11 | 21.43% |
| Lonestar_Ace vs Lars | 5–7 | 41.67% |
| Lonestar_Ace vs Paul | 4–7 | 36.36% |
| Lonestar_Ace vs Kuma | 6–4 | 60.00% |
| Lonestar_Ace vs Shaheen | 4–5 | 44.44% |
| Lonestar_Ace vs Zafina | 2–5 | 28.57% |
| Lonestar_Ace vs Panda | 1–2 | 33.33% |
| Lonestar_Ace vs Claudio | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.