| Helikopterbqga vs King | 28–26 | 51.85% |
| Helikopterbqga vs Jin | 23–26 | 46.94% |
| Helikopterbqga vs Kazuya | 27–22 | 55.10% |
| Helikopterbqga vs Hwoarang | 23–17 | 57.50% |
| Helikopterbqga vs Law | 19–17 | 52.78% |
| Helikopterbqga vs Bryan | 18–15 | 54.55% |
| Helikopterbqga vs Claudio | 10–14 | 41.67% |
| Helikopterbqga vs Reina | 11–13 | 45.83% |
| Helikopterbqga vs Yoshimitsu | 11–12 | 47.83% |
| Helikopterbqga vs Jun | 8–15 | 34.78% |
| Helikopterbqga vs Dragunov | 14–8 | 63.64% |
| Helikopterbqga vs Lili | 8–13 | 38.10% |
| Helikopterbqga vs Heihachi | 6–15 | 28.57% |
| Helikopterbqga vs Azucena | 5–15 | 25.00% |
| Helikopterbqga vs Steve | 6–12 | 33.33% |
| Helikopterbqga vs Lars | 7–9 | 43.75% |
| Helikopterbqga vs Paul | 8–7 | 53.33% |
| Helikopterbqga vs Feng | 7–8 | 46.67% |
| Helikopterbqga vs Nina | 8–7 | 53.33% |
| Helikopterbqga vs Asuka | 7–7 | 50.00% |
| Helikopterbqga vs Lidia | 10–3 | 76.92% |
| Helikopterbqga vs Clive | 7–6 | 53.85% |
| Helikopterbqga vs Victor | 7–5 | 58.33% |
| Helikopterbqga vs Raven | 8–4 | 66.67% |
| Helikopterbqga vs Alisa | 7–4 | 63.64% |
| Helikopterbqga vs Lee | 10–1 | 90.91% |
| Helikopterbqga vs Armor King | 4–5 | 44.44% |
| Helikopterbqga vs Jack-8 | 5–3 | 62.50% |
| Helikopterbqga vs Zafina | 2–6 | 25.00% |
| Helikopterbqga vs Xiaoyu | 4–3 | 57.14% |
| Helikopterbqga vs Leo | 3–4 | 42.86% |
| Helikopterbqga vs Fahkumram | 4–2 | 66.67% |
| Helikopterbqga vs Devil Jin | 3–2 | 60.00% |
| Helikopterbqga vs Panda | 3–1 | 75.00% |
| Helikopterbqga vs Eddy | 3–1 | 75.00% |
| Helikopterbqga vs Anna | 2–2 | 50.00% |
| Helikopterbqga vs Kuma | 1–2 | 33.33% |
| Helikopterbqga vs Leroy | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.