| IRACOSAIGEN vs Jin | 90–50 | 64.29% |
| IRACOSAIGEN vs King | 83–46 | 64.34% |
| IRACOSAIGEN vs Bryan | 89–38 | 70.08% |
| IRACOSAIGEN vs Kazuya | 74–52 | 58.73% |
| IRACOSAIGEN vs Dragunov | 72–31 | 69.90% |
| IRACOSAIGEN vs Hwoarang | 56–29 | 65.88% |
| IRACOSAIGEN vs Reina | 53–32 | 62.35% |
| IRACOSAIGEN vs Devil Jin | 35–29 | 54.69% |
| IRACOSAIGEN vs Heihachi | 42–17 | 71.19% |
| IRACOSAIGEN vs Paul | 29–29 | 50.00% |
| IRACOSAIGEN vs Steve | 36–19 | 65.45% |
| IRACOSAIGEN vs Lidia | 34–20 | 62.96% |
| IRACOSAIGEN vs Lee | 25–26 | 49.02% |
| IRACOSAIGEN vs Azucena | 37–10 | 78.72% |
| IRACOSAIGEN vs Asuka | 29–12 | 70.73% |
| IRACOSAIGEN vs Yoshimitsu | 24–15 | 61.54% |
| IRACOSAIGEN vs Jun | 27–12 | 69.23% |
| IRACOSAIGEN vs Lili | 29–8 | 78.38% |
| IRACOSAIGEN vs Lars | 24–13 | 64.86% |
| IRACOSAIGEN vs Claudio | 15–13 | 53.57% |
| IRACOSAIGEN vs Law | 18–7 | 72.00% |
| IRACOSAIGEN vs Alisa | 14–11 | 56.00% |
| IRACOSAIGEN vs Raven | 15–10 | 60.00% |
| IRACOSAIGEN vs Jack-8 | 10–10 | 50.00% |
| IRACOSAIGEN vs Xiaoyu | 10–9 | 52.63% |
| IRACOSAIGEN vs Eddy | 15–4 | 78.95% |
| IRACOSAIGEN vs Anna | 17–1 | 94.44% |
| IRACOSAIGEN vs Nina | 7–10 | 41.18% |
| IRACOSAIGEN vs Feng | 10–5 | 66.67% |
| IRACOSAIGEN vs Leo | 7–8 | 46.67% |
| IRACOSAIGEN vs Leroy | 11–3 | 78.57% |
| IRACOSAIGEN vs Zafina | 6–7 | 46.15% |
| IRACOSAIGEN vs Victor | 9–4 | 69.23% |
| IRACOSAIGEN vs Clive | 8–5 | 61.54% |
| IRACOSAIGEN vs Kuma | 6–5 | 54.55% |
| IRACOSAIGEN vs Fahkumram | 7–4 | 63.64% |
| IRACOSAIGEN vs Miary Zo | 6–1 | 85.71% |
| IRACOSAIGEN vs Armor King | 3–3 | 50.00% |
| IRACOSAIGEN vs Panda | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.