| SPARDRAxrs vs King | 138–147 | 48.42% |
| SPARDRAxrs vs Jin | 137–123 | 52.69% |
| SPARDRAxrs vs Kazuya | 151–91 | 62.40% |
| SPARDRAxrs vs Bryan | 122–112 | 52.14% |
| SPARDRAxrs vs Steve | 127–78 | 61.95% |
| SPARDRAxrs vs Eddy | 112–70 | 61.54% |
| SPARDRAxrs vs Lili | 80–75 | 51.61% |
| SPARDRAxrs vs Dragunov | 77–73 | 51.33% |
| SPARDRAxrs vs Reina | 86–57 | 60.14% |
| SPARDRAxrs vs Hwoarang | 80–61 | 56.74% |
| SPARDRAxrs vs Heihachi | 58–72 | 44.62% |
| SPARDRAxrs vs Paul | 71–58 | 55.04% |
| SPARDRAxrs vs Nina | 84–41 | 67.20% |
| SPARDRAxrs vs Azucena | 73–51 | 58.87% |
| SPARDRAxrs vs Feng | 52–69 | 42.98% |
| SPARDRAxrs vs Law | 63–57 | 52.50% |
| SPARDRAxrs vs Jun | 60–48 | 55.56% |
| SPARDRAxrs vs Yoshimitsu | 51–55 | 48.11% |
| SPARDRAxrs vs Asuka | 57–47 | 54.81% |
| SPARDRAxrs vs Devil Jin | 53–46 | 53.54% |
| SPARDRAxrs vs Alisa | 48–51 | 48.48% |
| SPARDRAxrs vs Lee | 50–46 | 52.08% |
| SPARDRAxrs vs Xiaoyu | 47–41 | 53.41% |
| SPARDRAxrs vs Armor King | 33–51 | 39.29% |
| SPARDRAxrs vs Leroy | 31–50 | 38.27% |
| SPARDRAxrs vs Lars | 35–39 | 47.30% |
| SPARDRAxrs vs Lidia | 41–31 | 56.94% |
| SPARDRAxrs vs Victor | 27–34 | 44.26% |
| SPARDRAxrs vs Claudio | 34–26 | 56.67% |
| SPARDRAxrs vs Jack-8 | 20–38–1 | 34.48% |
| SPARDRAxrs vs Raven | 22–37 | 37.29% |
| SPARDRAxrs vs Zafina | 30–21 | 58.82% |
| SPARDRAxrs vs Clive | 28–18 | 60.87% |
| SPARDRAxrs vs Shaheen | 21–20 | 51.22% |
| SPARDRAxrs vs Kuma | 11–27 | 28.95% |
| SPARDRAxrs vs Leo | 18–19 | 48.65% |
| SPARDRAxrs vs Panda | 10–21 | 32.26% |
| SPARDRAxrs vs Anna | 7–11 | 38.89% |
| SPARDRAxrs vs Fahkumram | 7–5 | 58.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.