| Qeuttchoner vs Kazuya | 59–67 | 46.83% |
| Qeuttchoner vs King | 70–42 | 62.50% |
| Qeuttchoner vs Heihachi | 52–36 | 59.09% |
| Qeuttchoner vs Law | 38–42 | 47.50% |
| Qeuttchoner vs Steve | 39–36 | 52.00% |
| Qeuttchoner vs Jin | 32–40 | 44.44% |
| Qeuttchoner vs Reina | 31–35 | 46.97% |
| Qeuttchoner vs Jun | 29–34 | 46.03% |
| Qeuttchoner vs Lili | 17–45 | 27.42% |
| Qeuttchoner vs Bryan | 21–32 | 39.62% |
| Qeuttchoner vs Dragunov | 23–30 | 43.40% |
| Qeuttchoner vs Lars | 26–24 | 52.00% |
| Qeuttchoner vs Yoshimitsu | 23–25 | 47.92% |
| Qeuttchoner vs Clive | 19–28 | 40.43% |
| Qeuttchoner vs Paul | 19–26 | 42.22% |
| Qeuttchoner vs Nina | 20–25 | 44.44% |
| Qeuttchoner vs Lidia | 22–23 | 48.89% |
| Qeuttchoner vs Hwoarang | 17–24 | 41.46% |
| Qeuttchoner vs Azucena | 17–22 | 43.59% |
| Qeuttchoner vs Xiaoyu | 19–19 | 50.00% |
| Qeuttchoner vs Asuka | 18–20 | 47.37% |
| Qeuttchoner vs Victor | 18–20 | 47.37% |
| Qeuttchoner vs Eddy | 18–16 | 52.94% |
| Qeuttchoner vs Lee | 17–13 | 56.67% |
| Qeuttchoner vs Jack-8 | 17–12 | 58.62% |
| Qeuttchoner vs Alisa | 12–16 | 42.86% |
| Qeuttchoner vs Feng | 8–19 | 29.63% |
| Qeuttchoner vs Leroy | 19–7 | 73.08% |
| Qeuttchoner vs Kuma | 7–12 | 36.84% |
| Qeuttchoner vs Leo | 9–9 | 50.00% |
| Qeuttchoner vs Raven | 7–11 | 38.89% |
| Qeuttchoner vs Devil Jin | 7–10 | 41.18% |
| Qeuttchoner vs Fahkumram | 9–6 | 60.00% |
| Qeuttchoner vs Claudio | 11–3 | 78.57% |
| Qeuttchoner vs Shaheen | 7–3 | 70.00% |
| Qeuttchoner vs Zafina | 8–1 | 88.89% |
| Qeuttchoner vs Anna | 2–7 | 22.22% |
| Qeuttchoner vs Armor King | 2–3 | 40.00% |
| Qeuttchoner vs Panda | 0–3 | 0.00% |
| Qeuttchoner vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.