| kelalang_kon vs Armor King | 78–109 | 41.71% |
| kelalang_kon vs Kazuya | 58–73 | 44.27% |
| kelalang_kon vs Steve | 55–68 | 44.72% |
| kelalang_kon vs Bryan | 72–50 | 59.02% |
| kelalang_kon vs Jin | 43–69 | 38.39% |
| kelalang_kon vs Lili | 38–54 | 41.30% |
| kelalang_kon vs Reina | 30–59 | 33.71% |
| kelalang_kon vs Dragunov | 30–44 | 40.54% |
| kelalang_kon vs Law | 28–45 | 38.36% |
| kelalang_kon vs Hwoarang | 25–48 | 34.25% |
| kelalang_kon vs King | 28–42 | 40.00% |
| kelalang_kon vs Fahkumram | 24–40 | 37.50% |
| kelalang_kon vs Devil Jin | 20–32 | 38.46% |
| kelalang_kon vs Asuka | 26–25 | 50.98% |
| kelalang_kon vs Jun | 25–25 | 50.00% |
| kelalang_kon vs Azucena | 23–23 | 50.00% |
| kelalang_kon vs Lars | 18–25 | 41.86% |
| kelalang_kon vs Yoshimitsu | 15–27 | 35.71% |
| kelalang_kon vs Victor | 24–18 | 57.14% |
| kelalang_kon vs Eddy | 24–17 | 58.54% |
| kelalang_kon vs Lidia | 18–20 | 47.37% |
| kelalang_kon vs Heihachi | 13–25 | 34.21% |
| kelalang_kon vs Paul | 22–13 | 62.86% |
| kelalang_kon vs Xiaoyu | 15–19 | 44.12% |
| kelalang_kon vs Lee | 14–20 | 41.18% |
| kelalang_kon vs Miary Zo | 10–23 | 30.30% |
| kelalang_kon vs Nina | 18–13 | 58.06% |
| kelalang_kon vs Clive | 15–14 | 51.72% |
| kelalang_kon vs Leo | 15–13 | 53.57% |
| kelalang_kon vs Claudio | 14–14 | 50.00% |
| kelalang_kon vs Feng | 10–17 | 37.04% |
| kelalang_kon vs Alisa | 7–18 | 28.00% |
| kelalang_kon vs Anna | 5–13 | 27.78% |
| kelalang_kon vs Leroy | 11–5 | 68.75% |
| kelalang_kon vs Jack-8 | 5–9 | 35.71% |
| kelalang_kon vs Kuma | 2–7 | 22.22% |
| kelalang_kon vs Zafina | 3–4 | 42.86% |
| kelalang_kon vs Raven | 3–1 | 75.00% |
| kelalang_kon vs Shaheen | 1–2 | 33.33% |
| kelalang_kon vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.