| INTERLUDE_END vs Kazuya | 40–30 | 57.14% |
| INTERLUDE_END vs Reina | 38–23 | 62.30% |
| INTERLUDE_END vs King | 38–20 | 65.52% |
| INTERLUDE_END vs Paul | 36–20 | 64.29% |
| INTERLUDE_END vs Hwoarang | 34–19 | 64.15% |
| INTERLUDE_END vs Dragunov | 26–26 | 50.00% |
| INTERLUDE_END vs Jin | 21–19 | 52.50% |
| INTERLUDE_END vs Jun | 21–18 | 53.85% |
| INTERLUDE_END vs Lili | 22–16 | 57.89% |
| INTERLUDE_END vs Victor | 14–24 | 36.84% |
| INTERLUDE_END vs Steve | 17–15 | 53.12% |
| INTERLUDE_END vs Asuka | 15–17 | 46.88% |
| INTERLUDE_END vs Eddy | 5–26 | 16.13% |
| INTERLUDE_END vs Bryan | 10–19 | 34.48% |
| INTERLUDE_END vs Alisa | 16–11 | 59.26% |
| INTERLUDE_END vs Nina | 13–12 | 52.00% |
| INTERLUDE_END vs Clive | 12–13 | 48.00% |
| INTERLUDE_END vs Heihachi | 6–18 | 25.00% |
| INTERLUDE_END vs Lidia | 12–10 | 54.55% |
| INTERLUDE_END vs Feng | 5–16 | 23.81% |
| INTERLUDE_END vs Law | 12–6 | 66.67% |
| INTERLUDE_END vs Xiaoyu | 6–11–1 | 35.29% |
| INTERLUDE_END vs Azucena | 10–8 | 55.56% |
| INTERLUDE_END vs Yoshimitsu | 9–6 | 60.00% |
| INTERLUDE_END vs Leroy | 4–11 | 26.67% |
| INTERLUDE_END vs Leo | 7–7 | 50.00% |
| INTERLUDE_END vs Kuma | 8–6 | 57.14% |
| INTERLUDE_END vs Zafina | 10–4 | 71.43% |
| INTERLUDE_END vs Claudio | 7–6 | 53.85% |
| INTERLUDE_END vs Lars | 6–6 | 50.00% |
| INTERLUDE_END vs Devil Jin | 8–3 | 72.73% |
| INTERLUDE_END vs Lee | 4–6 | 40.00% |
| INTERLUDE_END vs Armor King | 4–6 | 40.00% |
| INTERLUDE_END vs Jack-8 | 3–5 | 37.50% |
| INTERLUDE_END vs Shaheen | 5–2 | 71.43% |
| INTERLUDE_END vs Miary Zo | 2–4 | 33.33% |
| INTERLUDE_END vs Raven | 2–2 | 50.00% |
| INTERLUDE_END vs Panda | 2–1 | 66.67% |
| INTERLUDE_END vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.