| PapaPechka vs Kazuya | 155–198 | 43.91% |
| PapaPechka vs King | 172–172 | 50.00% |
| PapaPechka vs Jin | 128–163 | 43.99% |
| PapaPechka vs Dragunov | 122–137 | 47.10% |
| PapaPechka vs Bryan | 123–124 | 49.80% |
| PapaPechka vs Hwoarang | 103–113 | 47.69% |
| PapaPechka vs Reina | 98–115 | 46.01% |
| PapaPechka vs Heihachi | 73–118 | 38.22% |
| PapaPechka vs Steve | 75–106 | 41.44% |
| PapaPechka vs Armor King | 83–87 | 48.82% |
| PapaPechka vs Devil Jin | 68–100 | 40.48% |
| PapaPechka vs Law | 74–92 | 44.58% |
| PapaPechka vs Lili | 67–74 | 47.52% |
| PapaPechka vs Paul | 49–89 | 35.51% |
| PapaPechka vs Fahkumram | 61–76 | 44.53% |
| PapaPechka vs Asuka | 66–65 | 50.38% |
| PapaPechka vs Alisa | 56–51 | 52.34% |
| PapaPechka vs Yoshimitsu | 41–64–1 | 39.05% |
| PapaPechka vs Jun | 38–58 | 39.58% |
| PapaPechka vs Lee | 41–53 | 43.62% |
| PapaPechka vs Clive | 44–50 | 46.81% |
| PapaPechka vs Feng | 29–64 | 31.18% |
| PapaPechka vs Anna | 42–47 | 47.19% |
| PapaPechka vs Victor | 30–54 | 35.71% |
| PapaPechka vs Lars | 32–50 | 39.02% |
| PapaPechka vs Xiaoyu | 38–40 | 48.72% |
| PapaPechka vs Nina | 34–43 | 44.16% |
| PapaPechka vs Azucena | 39–33 | 54.17% |
| PapaPechka vs Leroy | 23–47 | 32.86% |
| PapaPechka vs Lidia | 30–31–1 | 49.18% |
| PapaPechka vs Claudio | 26–30 | 46.43% |
| PapaPechka vs Leo | 26–25 | 50.98% |
| PapaPechka vs Shaheen | 15–21 | 41.67% |
| PapaPechka vs Jack-8 | 10–25 | 28.57% |
| PapaPechka vs Raven | 13–19 | 40.62% |
| PapaPechka vs Eddy | 13–13 | 50.00% |
| PapaPechka vs Zafina | 6–18 | 25.00% |
| PapaPechka vs Kuma | 7–9 | 43.75% |
| PapaPechka vs Miary Zo | 6–6 | 50.00% |
| PapaPechka vs Panda | 6–4 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.