| Mokujin Main vs Reina | 35–26 | 57.38% |
| Mokujin Main vs Kazuya | 33–27 | 55.00% |
| Mokujin Main vs King | 28–23 | 54.90% |
| Mokujin Main vs Steve | 27–14 | 65.85% |
| Mokujin Main vs Jin | 21–16 | 56.76% |
| Mokujin Main vs Lili | 22–13 | 62.86% |
| Mokujin Main vs Asuka | 19–15 | 55.88% |
| Mokujin Main vs Lars | 24–10 | 70.59% |
| Mokujin Main vs Paul | 21–9 | 70.00% |
| Mokujin Main vs Bryan | 17–13 | 56.67% |
| Mokujin Main vs Armor King | 14–16 | 46.67% |
| Mokujin Main vs Victor | 16–13 | 55.17% |
| Mokujin Main vs Lidia | 11–18 | 37.93% |
| Mokujin Main vs Lee | 19–9 | 67.86% |
| Mokujin Main vs Heihachi | 14–12 | 53.85% |
| Mokujin Main vs Dragunov | 13–12 | 52.00% |
| Mokujin Main vs Kuma | 16–8 | 66.67% |
| Mokujin Main vs Law | 13–10 | 56.52% |
| Mokujin Main vs Feng | 13–10 | 56.52% |
| Mokujin Main vs Jun | 16–7 | 69.57% |
| Mokujin Main vs Jack-8 | 12–10 | 54.55% |
| Mokujin Main vs Alisa | 16–5 | 76.19% |
| Mokujin Main vs Azucena | 13–8 | 61.90% |
| Mokujin Main vs Eddy | 9–12 | 42.86% |
| Mokujin Main vs Xiaoyu | 11–9 | 55.00% |
| Mokujin Main vs Nina | 16–4 | 80.00% |
| Mokujin Main vs Hwoarang | 14–3 | 82.35% |
| Mokujin Main vs Devil Jin | 8–9 | 47.06% |
| Mokujin Main vs Yoshimitsu | 5–9 | 35.71% |
| Mokujin Main vs Leo | 5–9 | 35.71% |
| Mokujin Main vs Fahkumram | 8–6 | 57.14% |
| Mokujin Main vs Shaheen | 8–4 | 66.67% |
| Mokujin Main vs Claudio | 4–7 | 36.36% |
| Mokujin Main vs Leroy | 5–5 | 50.00% |
| Mokujin Main vs Clive | 7–2 | 77.78% |
| Mokujin Main vs Zafina | 2–3 | 40.00% |
| Mokujin Main vs Raven | 1–4 | 20.00% |
| Mokujin Main vs Miary Zo | 0–3 | 0.00% |
| Mokujin Main vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.