| blssmepadre vs Kazuya | 113–113 | 50.00% |
| blssmepadre vs Jin | 121–92 | 56.81% |
| blssmepadre vs Dragunov | 77–85 | 47.53% |
| blssmepadre vs Bryan | 87–68 | 56.13% |
| blssmepadre vs Reina | 77–62 | 55.40% |
| blssmepadre vs King | 66–60 | 52.38% |
| blssmepadre vs Devil Jin | 53–64 | 45.30% |
| blssmepadre vs Hwoarang | 61–53 | 53.51% |
| blssmepadre vs Steve | 54–53 | 50.47% |
| blssmepadre vs Heihachi | 49–56 | 46.67% |
| blssmepadre vs Paul | 31–53 | 36.90% |
| blssmepadre vs Lili | 32–52 | 38.10% |
| blssmepadre vs Jun | 36–45 | 44.44% |
| blssmepadre vs Feng | 36–35 | 50.70% |
| blssmepadre vs Azucena | 28–41 | 40.58% |
| blssmepadre vs Lee | 37–27 | 57.81% |
| blssmepadre vs Law | 28–35 | 44.44% |
| blssmepadre vs Xiaoyu | 28–32 | 46.67% |
| blssmepadre vs Lars | 27–31 | 46.55% |
| blssmepadre vs Lidia | 31–26 | 54.39% |
| blssmepadre vs Asuka | 24–32 | 42.86% |
| blssmepadre vs Eddy | 26–26 | 50.00% |
| blssmepadre vs Yoshimitsu | 17–25 | 40.48% |
| blssmepadre vs Raven | 21–15 | 58.33% |
| blssmepadre vs Alisa | 16–16 | 50.00% |
| blssmepadre vs Nina | 11–20 | 35.48% |
| blssmepadre vs Anna | 12–19 | 38.71% |
| blssmepadre vs Jack-8 | 14–16 | 46.67% |
| blssmepadre vs Leroy | 13–16 | 44.83% |
| blssmepadre vs Clive | 15–14 | 51.72% |
| blssmepadre vs Victor | 10–13 | 43.48% |
| blssmepadre vs Leo | 9–13 | 40.91% |
| blssmepadre vs Claudio | 13–9 | 59.09% |
| blssmepadre vs Shaheen | 8–10 | 44.44% |
| blssmepadre vs Kuma | 10–7 | 58.82% |
| blssmepadre vs Fahkumram | 4–11 | 26.67% |
| blssmepadre vs Panda | 4–8 | 33.33% |
| blssmepadre vs Zafina | 3–5 | 37.50% |
| blssmepadre vs Armor King | 2–5 | 28.57% |
| blssmepadre vs Miary Zo | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.