| Flying Raijin vs Kazuya | 84–90 | 48.28% |
| Flying Raijin vs Jin | 75–73 | 50.68% |
| Flying Raijin vs King | 66–45 | 59.46% |
| Flying Raijin vs Law | 55–50 | 52.38% |
| Flying Raijin vs Reina | 51–50 | 50.50% |
| Flying Raijin vs Hwoarang | 42–51 | 45.16% |
| Flying Raijin vs Bryan | 26–57 | 31.33% |
| Flying Raijin vs Yoshimitsu | 37–41 | 47.44% |
| Flying Raijin vs Heihachi | 36–41 | 46.75% |
| Flying Raijin vs Lili | 32–41 | 43.84% |
| Flying Raijin vs Asuka | 30–34 | 46.88% |
| Flying Raijin vs Steve | 34–27 | 55.74% |
| Flying Raijin vs Feng | 31–30 | 50.82% |
| Flying Raijin vs Paul | 20–34 | 37.04% |
| Flying Raijin vs Lars | 20–34 | 37.04% |
| Flying Raijin vs Victor | 20–33 | 37.74% |
| Flying Raijin vs Lidia | 18–34 | 34.62% |
| Flying Raijin vs Xiaoyu | 18–29 | 38.30% |
| Flying Raijin vs Dragunov | 28–18 | 60.87% |
| Flying Raijin vs Nina | 25–20 | 55.56% |
| Flying Raijin vs Eddy | 14–22 | 38.89% |
| Flying Raijin vs Alisa | 5–29 | 14.71% |
| Flying Raijin vs Lee | 17–17 | 50.00% |
| Flying Raijin vs Jun | 13–20 | 39.39% |
| Flying Raijin vs Devil Jin | 15–15 | 50.00% |
| Flying Raijin vs Azucena | 12–17 | 41.38% |
| Flying Raijin vs Kuma | 11–13 | 45.83% |
| Flying Raijin vs Jack-8 | 7–16 | 30.43% |
| Flying Raijin vs Clive | 6–11 | 35.29% |
| Flying Raijin vs Claudio | 6–10 | 37.50% |
| Flying Raijin vs Leo | 6–9 | 40.00% |
| Flying Raijin vs Raven | 5–10 | 33.33% |
| Flying Raijin vs Leroy | 8–5 | 61.54% |
| Flying Raijin vs Shaheen | 7–4 | 63.64% |
| Flying Raijin vs Armor King | 6–5 | 54.55% |
| Flying Raijin vs Panda | 4–4 | 50.00% |
| Flying Raijin vs Zafina | 3–1 | 75.00% |
| Flying Raijin vs Anna | 1–0 | 100.00% |
| Flying Raijin vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.