| 12時過ぎのシンデレラ vs Bryan | 97–82 | 54.19% |
| 12時過ぎのシンデレラ vs Dragunov | 95–79 | 54.60% |
| 12時過ぎのシンデレラ vs Kazuya | 93–63 | 59.62% |
| 12時過ぎのシンデレラ vs King | 72–61 | 54.14% |
| 12時過ぎのシンデレラ vs Reina | 79–50 | 61.24% |
| 12時過ぎのシンデレラ vs Hwoarang | 74–54 | 57.81% |
| 12時過ぎのシンデレラ vs Jin | 64–59 | 52.03% |
| 12時過ぎのシンデレラ vs Paul | 63–49 | 56.25% |
| 12時過ぎのシンデレラ vs Feng | 56–53 | 51.38% |
| 12時過ぎのシンデレラ vs Victor | 58–51 | 53.21% |
| 12時過ぎのシンデレラ vs Lili | 57–50 | 53.27% |
| 12時過ぎのシンデレラ vs Law | 56–41 | 57.73% |
| 12時過ぎのシンデレラ vs Steve | 56–38 | 59.57% |
| 12時過ぎのシンデレラ vs Asuka | 40–48 | 45.45% |
| 12時過ぎのシンデレラ vs Nina | 48–37 | 56.47% |
| 12時過ぎのシンデレラ vs Devil Jin | 37–47 | 44.05% |
| 12時過ぎのシンデレラ vs Leo | 36–32 | 52.94% |
| 12時過ぎのシンデレラ vs Azucena | 39–27 | 59.09% |
| 12時過ぎのシンデレラ vs Xiaoyu | 31–34 | 47.69% |
| 12時過ぎのシンデレラ vs Zafina | 30–35 | 46.15% |
| 12時過ぎのシンデレラ vs Yoshimitsu | 34–27 | 55.74% |
| 12時過ぎのシンデレラ vs Lars | 27–29 | 48.21% |
| 12時過ぎのシンデレラ vs Alisa | 21–35 | 37.50% |
| 12時過ぎのシンデレラ vs Heihachi | 35–21 | 62.50% |
| 12時過ぎのシンデレラ vs Lee | 36–18 | 66.67% |
| 12時過ぎのシンデレラ vs Leroy | 23–27 | 46.00% |
| 12時過ぎのシンデレラ vs Claudio | 20–28 | 41.67% |
| 12時過ぎのシンデレラ vs Jun | 18–30 | 37.50% |
| 12時過ぎのシンデレラ vs Eddy | 24–22 | 52.17% |
| 12時過ぎのシンデレラ vs Raven | 20–24 | 45.45% |
| 12時過ぎのシンデレラ vs Jack-8 | 14–29 | 32.56% |
| 12時過ぎのシンデレラ vs Shaheen | 19–20 | 48.72% |
| 12時過ぎのシンデレラ vs Anna | 24–15 | 61.54% |
| 12時過ぎのシンデレラ vs Clive | 24–11 | 68.57% |
| 12時過ぎのシンデレラ vs Kuma | 11–21 | 34.38% |
| 12時過ぎのシンデレラ vs Lidia | 12–16 | 42.86% |
| 12時過ぎのシンデレラ vs Fahkumram | 8–13 | 38.10% |
| 12時過ぎのシンデレラ vs Panda | 6–10 | 37.50% |
| 12時過ぎのシンデレラ vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.